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As the title says, what are the Technical things you need to know as a gaffer?
I was asked this and was really confused. Asking about permits and the technical side... Um... what?
you need to know:
1) technical specs of lighting instruments ( what they are, how they work, what they do, and everything else)
2) technical knowledge of power distribution and how power works (a serious understanding)
3) SAFETY; electricity kills. On normal productions, tow behind generators, because of their nature, are far more dangerous than wall power. Getting zapped by a 18amp wall outlet will seem pleasurable to being bit by 100+ amps.
4) how to run a lighting crew. Technical set etiquette and command.
5) yes, to a degree you need to know about the logistical needs and requirements for all things lighting. This includes where to best park generators, condors, how to run cable and etc. this type of responsibility gets very cozy with permits, logistics and management of like wise resources. So you may not have to know everything about those kinds of things but working with producers who do, you will know much about it because it pertains to you.
6) despite not being technical , I will state there is just as big of list for creative responsibilities! Gaffer is also a creative job!![]()
Not that it is relevant to the discussion, but since we are talking about being technical here, the nerd in me can't help but correct this statement:
"Getting zapped by a 18amp wall outlet will seem pleasurable to being bit by 100+ amps."
Touching a 120VAC 20 amp outlet will feel the same as touching a 120VAC 100 amp generator. It's the voltage that matters, not the amperes. 100 milliamps is enough to kill. Above that starts nerve damage and organ damage. 2 amps would provide serious organ damage, burns and probable death (it depends upon the route of the current) through the body.
But I do agree that a generator could be more dangerous than a wall outlet due to grounding issues.
I thought its the current that kills you not the voltage.