Hi guys,
I'm playing with sound design for my All Hallows entry, and wondering how to achieve a particular effect. In the present, an agent has returned to a crime scene to recreate events leading up to a murder. In the recent past, he and his partner were at the scene investigating. The agent in the present is recounting the earlier conversation with his partner. We'll also hear the chatter of police radios, maybe a siren (general crime scene stuff).
Any ideas on how to manipulate the audio of that earlier scene to give it a non present or altered feel? I'm working with Vegas.
Thanks,
Steve
I'm playing with sound design for my All Hallows entry, and wondering how to achieve a particular effect. In the present, an agent has returned to a crime scene to recreate events leading up to a murder. In the recent past, he and his partner were at the scene investigating. The agent in the present is recounting the earlier conversation with his partner. We'll also hear the chatter of police radios, maybe a siren (general crime scene stuff).
Any ideas on how to manipulate the audio of that earlier scene to give it a non present or altered feel? I'm working with Vegas.
Thanks,
Steve