Very positive about FCPX, and Thunderbolt future.

No. I did not mean that the computer will do it for you. I meant that these items that are currently hardware based will eventually be software based - so calibration tools will be done via software interface. No doubt software will be able to help though, as humans are not infallible after all.

But who is going to do that calibration, the editor? This is what prosumers do not understand...At the professional level, an editor edits and that's it. He hands his project off to be finished by a trained specialist who has spent years learning his craft, just as the editor has spent years perfecting his. There is no editor who is going to be as good at color correction as someone that's been trained to do it and has done it exclusively for years. There is currently no way to get a FCP X project into the hands of a competent professional for finishing (color correction, audio mixing and sweetening, compression, output, etc) in a format their programs will accept. Once a project is born in FCP X, it dies in FCP X. The only option is for the color correction artist or sound mixer to work in FCP X, and I highly doubt that it will ever be the tool of choice for them.
 
I'm not sure why you think EDLs apply only to tape-based workflows.

They dont apply to tape-based only work flows these days. But the edl is a throw back to tape-based days. There are better solutions out there; in this digital age its an archaic system.
 
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But who is going to do that calibration, the editor? This is what prosumers do not understand...At the professional level, an editor edits and that's it. He hands his project off to be finished by a trained specialist who has spent years learning his craft, just as the editor has spent years perfecting his. There is no editor who is going to be as good at color correction as someone that's been trained to do it and has done it exclusively for years. There is currently no way to get a FCP X project into the hands of a competent professional for finishing (color correction, audio mixing and sweetening, compression, output, etc) in a format their programs will accept. Once project is born in FCP X, it dies in FCP X. The only option is for the color correction artist or sound mixer to work in FCP X, and I highly doubt that it will ever be the tool of choice for them.

You're missing the bigger picture because you're nitpicking at small details.

The project would be edited by the editor, and the information would be stored on the icloud (or whatever else), then the colorist would just log in to the project and do the corrections. Apps will be built for pros no doubt, or current color programs will be updated to read FCPX projects. We're only a couple of days into a new program here; best to wait and see the direction that it goes before panicking.

The point of the original poster is that the vision of this program is forward looking and it will adopt new technology (like thunderbolt) - as a result its less concerned with older systems. You can bet that there is money to be made using thunderbolt for Pro applications, pro in/out connections, and companies will want to profit from that. Wait and see.
 
You're missing the bigger picture because you're nitpicking at small details.

The project would be edited by the editor, and the information would be stored on the icloud (or whatever else), then the colorist would just log in to the project and do the corrections. Apps will be built for pros no doubt, or current color programs will be updated to read FCPX projects. We're only a couple of days into a new program here; best to wait and see the direction that it goes before panicking.

The point of the original poster is that the vision of this program is forward looking and it will adopt new technology (like thunderbolt) - as a result its less concerned with older systems. You can bet that there is money to be made using thunderbolt for Pro applications, pro in/out connections, and companies will want to profit from that. Wait and see.

You're making a lot of assumptions based on zero knowledge. It's just as possible that Apple will never implement these features, and FCP X will end up being just a nice prosumer app. Post production houses aren't going to hedge their bets on what might come, they'll move onto other programs, and by the time the new FCP X features they need show up (which may be never), they'll have no reason to switch back. Your icloud theory is dubious as well. File sizes at the online level are gigantic and won't be able to be streamed over the net in anything approaching real time in quite a while, if ever. Just the lag involved in streaming data to and from servers hundreds maybe thousands of miles away makes that technology unusable for an editor. Editors work in fractions of a second. As digital cameras will keep getting higher in resolution, file sizes will get bigger. I don't think bandwidth will ever keep pace, but the amount needed is at least 15-20 years away.
 
Personally, I like where OSX Lion (and FCPX) is going with lack of saving. Save state is coming like a train as Apple rolls this feature from iOS to OSX, and it's great because you never lose anything and come right back to where you were.

Do you really trust the software to properly save in a way that doesn't muck up the project you've spent hours working on?
 
Do you really trust the software to properly save in a way that doesn't muck up the project you've spent hours working on?

I use it everyday with fairly important things on my phone. And yes, I have been super happy with the way Apple has done their iOS saving and with Time Machine; both which work super well and don't need my constant attention.

I understand the comfort with hard saves, but truly very soon, this will be a thing of the past. As long as Time Machine works with versions in OSX Lion, you will have an hourly backup of the versions of your edit all without worry. That sounds pretty trustworthy to me.
 
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