Un-nest a multicam sequence

avp

Well-known member
What I would like to do is take a multicam sequence that has been edited (cuts and camera angles) and un-nest (forgive if I am using the wrong terminology) or un-mingle the sequence back to a timeline that has tracks for all cameras stacked on eachother while keeping all existing cuts and angles.


I have been moving from Vegas to Premiere and edited many multiple camera shoots in Vegas, however, the workflow I am used to is using stacking tracks (cams and audio). My eye has gotten accustomed to seeing visually where one camera ends and another begins and simply muting or soloing tracks to see lower levels. Hopefully this makes sense. I am not averse to using the mutlicam feature Premiere offers - quite useful indeed. However, if there is a way to toggle back and forth between stacked and multicam sequences, that would be quite useful as well.

I am aware of the > CONTROL + DOUBLE CLICK < option but that simply opens the original camera sync timeline (sequence) from which I created the multicam sequence from. The edits are not there.



Any help or suggestions are greatly appreciated...


- Jeff
 
The same screen where you go to "enable" multicam sequence....choose "flatten". It will flatten the multicam selections back to their clips.
 
Thank you. I suppose I was aware of the flatten option. However, this doesn't get me back to the "camera sync" timeline I am looking for. That is, taking the multicam sequence and reverting to a stacked (multiple video tracks with corresponding audio tracks) sequence.

I guess I could use the flatten feature and move each clip to its own track. This would likely be prohibitively time consuming as I have up to 6 cameras on nearly 4 hours of timeline - literlly hundreds of clips. Also, the source audio for each camera does not magically reappear when flattening. Not a huge deal as we had a wireless lav feed to our "A" cam so most of the audio we are using is already sitting on the sequence, edited and ready to go. There are a few instances where a cam op may have gone handheld and followed talent out of wireless range. Those are the times where we would need on-camera shotgun audio.
 
I'm not sure of an automatic way to do it, but doing it by hand isn't very hard. First thing to do is to go the upper left hand side of your timeline and you'll see a blue icon that looks like horizontal bars with a diagonal line through them (it's next to the magnet icon). If your source is a nest, like with multicam, this icon toggles whether or not you edit the nest into your timeline (which is normally what people want to do with multicam) or you edit all the source A/V clips from inside the nest into your timeline. So all you have to do is toggle this icon to edit in the source clips, then go to each edit in your timeline and hit Match Frame and then Replace Edit. Just map those two functions to the keyboard (if they aren't already) and it goes pretty quick.

I'd of course make a copy of your original sequence just in case you want/need to go back to it.


-Andrew
 
Andrew...

Thanks you so much for taking the time to respond to my question. It's is because of people like you that I continue to visit this forum.
I will give this a try and see if it gives me the results I am looking for.

Best wishes, Jeff
 
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