Is there an automated way to thin the number of frames? Ex: delete 23 of the 24 frames in a second, then increase the duration of that frame to fill the time.
[quote author=David Jimerson link=board=Vegas;num=1092783139;start=0#2 date=08/17/04 at 18:50:07]Wouldn't you want to be more random than that?[/quote]
Not for this. I'm not rally trying to get a real webcam look...just... I've been capturing web feeds as bitmaps, then AVIing them, bring the AVIs into Vegas and letting it interpolate the "missing" frames to bring it up to 24 fps.
I like the way it looks, and want to do some using the DVX.
[quote author=scharky link=board=Vegas;num=1092783139;start=0#1 date=08/17/04 at 17:20:31]you could use a program like scenalyzer to capture every 1 out of 10 or 20 or whatever frames,and then slow it down in post.[/quote]
D'oh! I've got the JASC Animation Shop sitting here...and it will let me do that; load an AVI and just take every X frame.
right click on your video clip on the timeline and choose properties... adjust your undersample rate to the framerate you wish to display.. you can get down to one frame a second if you wish..
Used the "Render Image Sequence" script (which is broken, by the way), imported the resultant PNGs into Animation Shop and spit them back out as a 1 fps AVI, loaded it into Vegas on a 24p timeline, and set the Video Supersampling to 3.
Not something suitable for most things, but I'm sure I'll find a use for it someday.
GenJerDAn,
You know the fix for the Vegas 4 vs Vegas 5 scripts, right? Opening in Notepad, changing Sonicfoundry.vegas to Sony.vegas?
Also, in Ultimate S you can extract frames per designated space and then drop thewhole set back on the timeline.
One place this is really nice is to take a sequence of frames that are 60-80% of the original AVI, then lay them over the original AVI at 40% opacity, adding a tiny bit of glow and blur. Do this a couple times, looks pretty sweet.
I haven't looked at the script, but the "broken" part of the Render Image Sequence script is this: set it to output a frame every second, works fine. Every 10th of a second, works fine. Every 2/10ths, ditto.
Every half second...and you get one frame every 2 seconds.