Text Blown To Pieces/speed Fx

Ogrus

Well-known member
2 QUESTIONS MY FRIENDS!

1)Simulate high speed, something on the screen remains static but the impression is its at high speed, I guess i need like passing clouds or sand or dust...
any suggestions?
2)Blow the text to pieces... maybe shatter with a organic gradient, but i need it to crumble in the direction the "wind/sand is blowing"
any suggestions?
Thanks!
 
Thanks for the tuto
But if you meant the "infmous" text blown away like sand" its a no no.
That's the worst tutorial ever!!!! (i checked it out aeons ago)
Im more concerned about the "high speed like in a hurricane" more than the shatter which i have pretty good grip on.
Thanks
 
The tuto describes changing the angle and force of gravity. The hurricane look would just have gravity either totally or almost totally (if you want some downward gravity left in for realism) to one side (say the right) and have the shatter peel off from the windward edge (left).
 
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