Stereoscopic idea.

Gord.T

Still "Senior Member"
Anaglyph style.

I wonder if I had some footage with a slow dolly shot, if I could offset one of the sequences so that it acts like side by side cameras. After filtering it might produce a 3D effect, wouldn't it?

And if it were a slow pan shot instead, say a L-R pan, the R sequence would have to be offset before the L so that they converge together and not away from each other.

I suppose it might work for basically static scenes. No people walking or moving cars, ect.
Not even sure what use it would be even if it does work, other than maybe a novelty thing.

I'll look around here for some footage. If anyone has a short slow dolly piece of footage I could try, let me know.
I'll see if it works.

I understand that my 3D glasses are 'Color Code' 3D glasses, that is they are Amber and Blue as opposed to the Red-Cyan ones.
I'll have to play around with that.
If you try it, let me know how it works out.

-Gord.
 
Anaglyph style.

I wonder if I had some footage with a slow dolly shot, if I could offset one of the sequences so that it acts like side by side cameras. After filtering it might produce a 3D effect, wouldn't it?

And if it were a slow pan shot instead, say a L-R pan, the R sequence would have to be offset before the L so that they converge together and not away from each other.

I suppose it might work for basically static scenes. No people walking or moving cars, ect.
Not even sure what use it would be even if it does work, other than maybe a novelty thing.

I'll look around here for some footage. If anyone has a short slow dolly piece of footage I could try, let me know.
I'll see if it works.

I understand that my 3D glasses are 'Color Code' 3D glasses, that is they are Amber and Blue as opposed to the Red-Cyan ones.
I'll have to play around with that.
If you try it, let me know how it works out.

-Gord.
Yes that will work with static scenes but make sure that the motion is at 90 deg
to the camera axis.
Also the speed of translation should be 65 mm per frame and if your have human models in natural scale then you should get realistic immersion in 3D stereoscopic world.

Mathew Orman

For state of the art stereoscopic vision systems with: eyestrain free, distortion free and realistic immersion stereoscopic experience contact me
at:
http://www.tyrell-innovations-usa.com/
 
Let's see then. I estimated the spacing between my eyes to be about 2.5 inches or 63.5 mm.
So an estimate of camera speed of 65 mm sounds about right if your looking at a 1 frame difference. That's probably ideal, I'd go with that. That is, the distance travelled on the dolly during 1 frame of capture. We could say 1/24 second if we shoot at 24 fps.

If you weren't able to control the speed to that degree then a slower dolly would be fine because you can pick the frame offset which is the same as spreading the eyes, so to speak.

I wasn't able to test it due to upgrading issues. I was looking at using Fusion but there are many other ways to go about it these recent days.

Motion: yeah, I wonder, if it was slow walking or just leaves blowing, if it would make a noticeable difference. I think leaves on trees in the distance would have no noticeable effect.

Something that confuses me is when Matthew sais 90 degrees to the camera axis.
Again, a technical term. 90 degrees to the axis of motion or to the axis of view?
Assuming the camera is moving sideways.

I suppose if the motion was relatively slow and moving 180 deg to the cameras view then that would lessen the aberations. And if under ideal conditions, shooting at 65mm dolly speed per frame, as I understand it, then that would be 61.4 inches per second of travel shooting @ 24fps. 5 feet per second. I don't think a slow walking motion is going to throw everything out of wack at those speeds, visually in 3D. ?

But I was thinking more of shooting slow pans and offsetting the frame to get the visual seperation. In that case, yes, sudden movement would destroy the effect, surely.


Thanks for the link and response Matthew.

Interesting.


-Gord.
 
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