Speed Editing in Final Cut Pro 7 vs. Premier. Panasonic G6 (shot on)

Psynema

Well-known member

Hey everyone, just wanted to share a FCP 7 tutorial I made about speed editing with ext. markers and hoping Adobe sees this and adds it in as I'm not a big fan of X. Let me know what you guys think. Shot on a Panasonic G6 btw.
 
Last edited:
A faster way for that purpose would be if Premiere could have an edit function called Make Edit at Marks (Cut at Marks).

This would require PPro to have (a new ly created) Multiple Edit Marks (I/O) action on all the clips in the timeline. (and even multiples on a single clip - cool).

A single button push would then Cut and Ripple Delete the gaps away.

Make A Feature Request. Propose it first on the PPRO Forum for input and to gain some traction.
 
This seems like a very inefficient way to clean up footage.

How I do it:
I use "J" to scrub backward, "K" to stop, and "L" to scrub forward. Double pressing the buttons will double the speed.

I assign "ripple trim previous edit to playhead" to [ and "Ripple Trim next edit to playhead" to ] I also assign "add edit" as H (formerly hand tool)


So what does this do for me? If I want to trim the beginning and close the gap I would press "["
If I want to trim the End and close the gap I would press "]"
If I want to split a clip I would press "H"
No need to move everything over like you're doing because everything would be moved over already

So usually my left hand would on H, J, K, L and my right would be on [ and ]

If you look on your keyboard the keys "I", "O", ";", and ' (apostrophe) are all near where your hand would be. So what you can do is press I for in point, and O for out point. Then press '(apostrophe) to ripple delete everything inside the in and out point.

Let me know what you think of the way I edit. P.S I do a lot of wedding/event works too.
 
This seems like a very inefficient way to clean up footage.

How I do it:
I use "J" to scrub backward, "K" to stop, and "L" to scrub forward. Double pressing the buttons will double the speed.

I assign "ripple trim previous edit to playhead" to [ and "Ripple Trim next edit to playhead" to ] I also assign "add edit" as H (formerly hand tool)


So what does this do for me? If I want to trim the beginning and close the gap I would press "["
If I want to trim the End and close the gap I would press "]"
If I want to split a clip I would press "H"
No need to move everything over like you're doing because everything would be moved over already

So usually my left hand would on H, J, K, L and my right would be on [ and ]

If you look on your keyboard the keys "I", "O", ";", and ' (apostrophe) are all near where your hand would be. So what you can do is press I for in point, and O for out point. Then press '(apostrophe) to ripple delete everything inside the in and out point.

Let me know what you think of the way I edit. P.S I do a lot of wedding/event works too.

That's pretty much top and tail but the main issue is that you wouldn't know when to ripple the end or make a new edit if there's multiple movements/usable portions in a single file so there'd be rewinding, unless you just use the H tool all the time vs. out point. The other thing is entire clips you don't want to use would require stopping vs. a continuous mark process that would just go over it. I like markers as they give me the option to do a quick review and store the entire clips under a marker in another "unused" sequence if I wish. The cleanup step doesn't take too long although IMO, the best solution would be a marker system that has an option for the NLE to erase everything marked on the timeline then collapse. Main reason I want premiere to have the full functionality is it's VERY useful to mark within a clip.
 
What's wrong with using the H tool? and ripple end should work well unless you have shooters who roll for minutes. When I shoot I only shoots one useable move and cut. If there's any jitter during crucial part I would delete it right away. I don't understand how my system would be slower than yours considering that yours need to be readjusted after you place all the markers.
 
What's wrong with using the H tool? and ripple end should work well unless you have shooters who roll for minutes. When I shoot I only shoots one useable move and cut. If there's any jitter during crucial part I would delete it right away. I don't understand how my system would be slower than yours considering that yours need to be readjusted after you place all the markers.

It's not slower, but just the stuff that suits markers well to make a long story short. I do like to do a quick review first before deleting as well.
 
It's not slower, but just the stuff that suits markers well to make a long story short. I do like to do a quick review first before deleting as well.

Also how do you assign Ripple trim previous edit to playhead? I don't see that command in the menu.
 
Something that may suit you is Adobe Prelude.

I have never used it or thought about it until this thread.

I believe you can set in and outs, order / arrange your shots and send them straight to a sequence.
 
Something that may suit you is Adobe Prelude.

I have never used it or thought about it until this thread.

I believe you can set in and outs, order / arrange your shots and send them straight to a sequence.

Prelude's a separate program so it's not the same thing at all...also FCP does all that in program.
 
Back
Top