Some easy motion graphics inside of Fusion

Noha

New member
Hey everyone,

FQT003 (1).jpg

A few weeks back I had some free time, mostly due to jobs being postponed due to Corona. I had always thought about starting tutorials and had no reason not to start now.
I'm usually a real footage VFX and 3D generalist. And for two years now I have switched from after effects to Fusion for most compositing. Something that Fusion is not that popular known for, is motion graphics, even though it's pretty capable to create some amazing visuals completely without the need for Plugins. And since BLMD bought it, you can even use to free version of Fusion 9 or the free one in Resolve 16.

That's the reason why the first Tutorial I made is a motion graphics tutorial. I am trying to explain everything so this should be good for beginners as well. While at the same time, covering alot of different grounds to show what's possible in Fusion. It covers creating of a shape using Splines, animating and duplicating the Spline, creating Particles, working in the 3D space and creating 3D God rays.

This is the video:

I personally like text tutorials, so I also wrote the whole thing down here: https://noahhaehnel.com/blog/create-an-animated-logo-in-fusion-or-davinci-resolve/

In case you're not interested in a whole 40 minutes tutorial, I also made QuickTips out of the footage, the most interesting one is probably regarding the 3D God rays:

Video:

Text: https://noahhaehnel.com/blog/fusion-quicktip-003/

Maybe some of you are interested in Fusion and find this helpful.

I'm currently working on a (real) job but am planning a few other tutorials as well and would love to hear your feedback on how to improve the videos or text tutorials. And hopefully I was able to teach someone something because creating the video and text took ages :-Laugh(DBG)-1
 
Last edited:
Thank you! Let me know what you think about the other parts! :laugh:

Just finished!

Very well done overall. Great combination of practical knowledge with theoretical explanations to understand what's going on. I also really appreciated the pace.

I'm now starting to apply this to an idea that I've had for a while but wasn't sure how to execute, so thank you!

The only times that I got stuck where when my defaults were a little different than yours, or when I had something different selected and didn't realize, but I was able to backtrack and figure it out. I am not sure if a true beginner would be able to do this, though. (I have some experience with the program.)

But as I said, I prefer this pace! I subscribed, looking forward to the next one and thanks again!
 
Just finished!

Very well done overall. Great combination of practical knowledge with theoretical explanations to understand what's going on. I also really appreciated the pace.

I'm now starting to apply this to an idea that I've had for a while but wasn't sure how to execute, so thank you!

The only times that I got stuck where when my defaults were a little different than yours, or when I had something different selected and didn't realize, but I was able to backtrack and figure it out. I am not sure if a true beginner would be able to do this, though. (I have some experience with the program.)

But as I said, I prefer this pace! I subscribed, looking forward to the next one and thanks again!

That's really great to hear, thank you so much! I'm really pumped to make more!
 
Noah, thank you, very comprehensive and helpful.

Greatly appreciated! Also enjoyed having the text tutorial.
 
I don't think this fits as its own topic so I'm just gonna post a reply. I recently had a job where I had many shots from several episodes in the same composition, which worked great since I could instance everything. Which saved me a lot of time when late changes came in and I only had to change the first node branch and all other nodes followed.

Unfortunately Fusions naming behavior was pretty annoying. I wanted to name the branches after the shot and episode but instancing a branch will put "Instance" in front of the name and I didn't want to rename hundreds of nodes by hand. So l I created a find and replace script for Fusion. I added more and more functionality to it over the last month. Now it can search and batch replace in Names, Expressions, Styled Text and Filenames with many other features.
Here is a video showing the script in action:

And here is the manual plus download Link for ChangeStrings:

https://noahhaehnel.com/blog/manual-changestrings/

How to Install Scripts:
https://noahhaehnel.com/blog/how-to-install-scripts-in-fusion-or-davinci-resolve/

And Text Versions of this tutorial:
https://noahhaehnel.com/blog/how-to-batch-rename-nodes-in-fusion
https://noahhaehnel.com/blog/how-to-batch-change-filepaths

This might make it look more complicated than it is. If you know the ChangePaths script or any other search and replace operation then you know how to use Change Strings. But it's still worth it to skim through the manual as it does have many features you might not realize at first. Like the Shortcodes such as "%d" which searches for all digits or the fact that you can search and replace for an unlimited number of patterns in the same session.

Since I've created this script, my compositions are MUCH better organized and named which ultimately saves a lot of time. Especially if you come back to an older project and see that everything is properly named.

I hope this saves you all as much time as it has saved me.
 
Back
Top