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Your slowing down the recordings, why? If it's to try and make a small glass break into a big one that isn't going to work. It's hard to recommend much with out seeing the seq. but layers are you friend. What is making up the shot? What hits the glass? Put cracks or breaks wherever you see them that's probably a good start. Also there is going to be some big impact. And of course lots of shards. Layer up 10-20 tracks of the elements and I bet you will be in the right neighborhood.
This is pretty much it, or you could hire a sound editor.
Oh, get serious ;~) I read the ad's all I need is the XYZ software package and I can do a Hollywood film with out even opening the manual. It must be true, I read it in the ad.
Slowing it down because the glass shatter is in slow motion (just noticed I wrote that in the title but not the post). I'll try layering stuff and see what happens.
I'd be inclined to hire someone except 1. I'm broke like most college kids, and 2. I'm studying sound as a major possibly going into movie sound as a career so I prefer to try and do all my own sound editing for practice (on-set I always have someone else manage it though)
Sound design is all about thinking outside the box. If you have the original Star Wars trilogy on DVD the Special Features disc has a great featurette from Ben Burtt about how he did the foley sounds for the films.
Sound design and FX not Foley. The Foley artists at the Ranch would get pissed if you start crediting Ben with their work.