ciné-ernesto
Member
Hi all,
We filmed a short in 2005 with an entirely home-made adapter rigged on an-upside-down, video-assisted PD-170. The little film never got finished for several reasons, but now there is a strong mobilization on the part of the people involved to finalize it. The footage from back then actually looks pretty good, even though it was a static ground glass. For some reason it looks right. The GG I used was purchased straight from a lab. Now, to finish editing the film we have to do some pick-up shots, which I intend to do on a D90. My main concern is with the discrepancy of the two textures. I am certain someone must have tackled this in the past, but what would be possible approaches for simulating static ground glass noise (in after effects, or in final cut, or on the camera set-up...) in this new footage?
Any advice is welcome.
Peace, Ernesto.
We filmed a short in 2005 with an entirely home-made adapter rigged on an-upside-down, video-assisted PD-170. The little film never got finished for several reasons, but now there is a strong mobilization on the part of the people involved to finalize it. The footage from back then actually looks pretty good, even though it was a static ground glass. For some reason it looks right. The GG I used was purchased straight from a lab. Now, to finish editing the film we have to do some pick-up shots, which I intend to do on a D90. My main concern is with the discrepancy of the two textures. I am certain someone must have tackled this in the past, but what would be possible approaches for simulating static ground glass noise (in after effects, or in final cut, or on the camera set-up...) in this new footage?
Any advice is welcome.
Peace, Ernesto.