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Thanks David. Actually I'm compositing a 3D render over video and would like to soften up the edges a bit of the 3D object render pass.
I tried the above method but it doesn't give the results I was looking for in this case.
I've played around a bit and have some success at this point(cleanly blurred edges) by parenting a seperate alpha video to the color video.
- Alpha video has a blending mode of Multiply Mask
- FX added to the alpha are Median, (used to shrink the mask) + Mask Generator + Gaussian Blur (with alpha unchecked) in that order.
Very sensitive though.
Here's 2 simple pics I used for testing. An alpha and a color if anyone wants to do a quick play with them. (Although they were originally Tiffs)
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It seems to work.
I'll keep looking though and am open to other ideas.