Originally Posted by Tom WilkinsonPlease help me understand why B is bad. I thought it lookd the best, you could see every face, highlights seem good, shadows all had some detail. Why is the "video" look bad for film. I guess I shoot "video" and like the look. But I need to understand the "film" look so I can learn to appreciate it.
Personally I hated the way "B" looked, it looks to much like video. Real sharp and everything fake, film in my opinion looks more organic/natural which is why I like the the other scenes better. Personally I like A the most with E and F coming in and a tie for second. B by far looks clean and razor sharp but I truly do not like that image at all, truly hate it.
The reason why B upon any second glance is a weaker shot over H, F, C and A is that B has so much light, the scene becomes a staged set rather than a scene. The scene for B is easily depicted as a lit set rather than a person's house, and it took me out of any type of visual story (I know it is a test but still, the set was designed to look like a house and B looked less like a house than any of the others). The best language I can use for it is, "soap opera style" - too much artificial light.
Now, nothing is wrong with that per se, unless you were shooting a "24" style scene or something naturally lit for a soothing drama from a movie - now instead of a room scene you have a stage set and it doesn't not look real.
Overlighting can be just as bad as underlighting - and we all know this. I find most people who are not film majors call it, "green screened" or "too much CGI." What I finally figured out from friends, family and strangers when they use this lingo (because there is no CGI or bad keying going on) is that the light looked 'fake' to them.
As a professional graphic designer, in school we learned how the eye thinks and moves on its own, far more than we consciously think about. Think of it this way: the eye knows where to go for facial recognition, you do not have to think about it; the eye knows natural light and shadow extremely well - even if you don't know the terms - and can generally pick real vs fake very well from things as well, which is why CGI for realistic characters is so tough!
So when a scene is overlit, the eye begins to communicate to the brain that something is 'artificial' or plastic or CGI. Most people think greenscreen in their basic terminology, and I suppose that is because many greenscreen scenarios have been lit wrong and it looks different from the previous scene or natural light. Most people never see keying, edging or anything along that sort, nor know what that means.
So how does this fit with the camera? Well, the GH2 is strong in resolution, but weak in DR and its codec, therefore more lighting and layers in post had to be added.
If you go off of each face, the background, the exposure, "B" is very polished. (HINT: there is aliasing slightly on the window grid, nothing like the 7D in G though.) But if you compare to the more experienced DP's gunning for more of a cinema style, B stands out like a soap while H, F, C, A look more like a movie.
Yes, DP skill is 90%, but the tool has to be able to deal with natural, harsh light as well. The original scene was high contrast simulating daylight. B handled it far less well and therefore more artificial lighting had to be used, thus creating a staged look.
The F65 by contrast had NO EXTRA LIGHTING, and if it is H by my guess, is the sharpest, has the highest range of DR, has the best flesh tones and is the most unique in look out of them all.
If H ends up being the GH2, I will buy one (I highly doubt it is).
