ozmorphasis
Well-known member
Any insights here would be greatly appreciated.
I'm doing a multicam edit. The grid of camera angles to select from in the source viewer is the most important thing to be able to see clearly, but I can't make it very large. If I hit Cinema Viewer (control-F), the timeline viewer goes full screen and I can't see the source viewer anymore. If I leave it in dual viewer mode, the camera angles are so small that I can't make critical decisions in real time while editing.
I'ts frustrating because I have three (!) monitors. 2 GUI monitors in dual monitor mode and one flanders reference connected by the decklink card. With all of those monitors, I'm still limited to a rather small source viewer, which is normally not a big issue when editing single cameras at a time, but with the grid of all the different camera angles in a multicam edit, you simply need a bigger viewer.
Am I missing something here? Can you actually make the multicam viewer/source viewer full screen?
Thanks,
O
I'm doing a multicam edit. The grid of camera angles to select from in the source viewer is the most important thing to be able to see clearly, but I can't make it very large. If I hit Cinema Viewer (control-F), the timeline viewer goes full screen and I can't see the source viewer anymore. If I leave it in dual viewer mode, the camera angles are so small that I can't make critical decisions in real time while editing.
I'ts frustrating because I have three (!) monitors. 2 GUI monitors in dual monitor mode and one flanders reference connected by the decklink card. With all of those monitors, I'm still limited to a rather small source viewer, which is normally not a big issue when editing single cameras at a time, but with the grid of all the different camera angles in a multicam edit, you simply need a bigger viewer.
Am I missing something here? Can you actually make the multicam viewer/source viewer full screen?
Thanks,
O