GrindedDown
Member
I came across a problem that I have never come across just today while I was doing some green screen tests. Now, despite a poorly lit green screen I managed to pull an excellent key with some mask rotoscoping and Keylight, but the character is wielding a highly reflective sword. If it were a still mirror, I could just compositite a reflection from background or foreground, but the sword is moving so fast and it is a couple of times that part of the sword goes completely transparent. Another problem is that at some point, the tip disappears completely.
I didn't think too much about the problem and am hoping someone has suggestions before I spend a lot of time "inventing" ways to figure it out. Suggestions? Do you think a tight rotoscope mask of affected areas, under a duplicate layer of foreground plate, and a color correct would do the trick?
Sorry for the long post, but any help is appreciated.
I didn't think too much about the problem and am hoping someone has suggestions before I spend a lot of time "inventing" ways to figure it out. Suggestions? Do you think a tight rotoscope mask of affected areas, under a duplicate layer of foreground plate, and a color correct would do the trick?
Sorry for the long post, but any help is appreciated.