ProRes

euge04

Active member
How does the ProRes Codec stand up to color-correction and generation loss by multiple renders? How does it compare to Uncompressed HD?
 
How big would be the advantage of converting DVCproHD to ProRes?
In real world terms?
Any project going on using such a workflow...?
 
Text crawls

Text crawls

Has anyone rendered out text crawls in ProRes? I have a text crawl rendered out here at work from an Illustrator file in After Effects. Thin lines seem to vibrate and change shape unfortunately. I always had to render out projects in 10-bit Uncompressed when dealing with text to get the sharpest edges. It appears to be the same with ProRes. Has anyone seen this?
 
How big would be the advantage of converting DVCproHD to ProRes?
There should be no advantage to converting DVCPRO-HD to ProRes if you're not recompressing (i.e., you're working from the original source files). Converting would likely just involve extra time and extra space on your hard disk. If your workflow is to work from the original files and then render out a master at the end, there wouldn't be any advantage to going to ProRes.

But if you're doing re-rendering, then yes there should be a decided advantage. If you're exporting rendered footage to other apps, and then re-importing that footage, ProRes should hold up better.

As to how it compares to uncompressed: uncompressed will be better, but ProRes is supposed to be so good that you really wouldn't notice the difference. Uncompressed will never suffer any degradation from re-rendering (because it never gets compressed) but the file sizes are so astronomical that it's really not practical for many uses. ProRes file sizes are much smaller, obviously, making it more practical for most uses.
 
Good to know

Good to know

It looks like ProRes is a great codec but we will just have to make insert edits onto our tapes using the uncompressed files for graphics with thin lines.
 
ProRes is pretty awesome definitely comparable visually to uncompressed. Though of course you'll see some minor variances if you put your nose to the glass with a very good monitor.

-Noah
 
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