Premiere CS6 - Still prefer FCP X

noam

Well-known member
I've been using FCPX since it launched and have really grown to love the software. I also regularly use Avid symphony and Premiere for clients, but almost always choose FCP X for my own work or projects that don't have a specific software requirment.

I downloaded and installed the cs6 trial today, eager to see the new changes. There are definitely nice improvements in the software. It runs well, feels very snappy and has a slightly more polished interface.. Although It's still kind of an ugly duckling. Everything promised by Adobe seems to be delivered on and well, and I'm sure this will be an outstanding solution for those editors that were looking for an FCP8.

With all that said though, it's still not for me. Although the mechanics work very well, there is something about the software that just doesn't gel with me when I'm working on it. For my editing style it doesn't feel very intuitive, and the general build of premiere has always felt very rigid to me - Not as rigid as avid, but not completely dissimilar either.

As different as FCPX is from FCP 7, they share the same intuitiveness for me. Going back into X after using CS6 all morning felt like a breath of fresh air.

For most editors the actual editing functions themselves will always surpass the need for a nice UI, but strangely I'm finding the environment I work in has a tremendous baring on the result of the final product, even when not factoring in the basic editing functionality. FCP X is starting to feel the the home that tcp 7 once was to me.

I'm curious to hear about any other FCPX users experiences with cs6.
 
different strokes for different folks, cs6 is everything I wanted and then some, it's good to always have options, everybody wins
 
I've always felt the same way in reverse. I guess the system you are used to, and most importantly, are comfortable and quick with, always distorts any attempt to be unbiased. My experiment with FCP brought a similar response. I suspect it takes months to really get up to speed with a new system before we can make proper judgements - and none of us have time for this, so we rarely switch platforms.
 
I completely agree and familiarity has a lot to do with it. I feel that I've given premiere a nice run though, having editing my first feature on it due to the native r3d support. cs6 is definitely improved but still very much premiere. It will be a valuable tool to have and I look forward to playing with it more thoroughly.
 
Even on my loaded MacPro, CS6 is still a hog on export...it can be 3x-5x slower then FCPX exporting the same edit with similar filters. That's mostly due to the OpenCL accel. in FCPX and the lack of it in CS6 (at least with the card I have). Playback and such is fine though.

I still hold the opinion that FCPX is the fastest editor you'll ever use on standard Apple hardware. However, I'm very interested to install CS6 on my 2011 MBP and see how it performs with the MPE utilizing my GPU. Odd they'd choose the 2011 MBP's to be their first testing of ATI acceleration in the MPE, but I'm glad it's there for me to try!
 
Back
Top