Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
It may well do. It looked stunning - the Earth as seen from space does. But, given it was 95% was CGI, who should get their hands on the oscar first? Emamanuel Lubezki or Tim Webber? For me, Webber made the bigger contribution from a cinematography POV despite being VFX supervisor.Gravity will take it out for sure.
It may well do. It looked stunning - the Earth as seen from space does. But, given it was 95% was CGI, who should get their hands on the oscar first? Emamanuel Lubezki or Tim Webber? For me, Webber made the bigger contribution from a cinematography POV despite being VFX supervisor.
Similar statements could be made about Avatar and Life of Pi. Personally, I don't know. Without intimate knowledge of who did what, and how things happened, it's very hard to make the distinction over who had more input into the look of the film. Certainly, from all that I've read, it seems Lubezki still had an incredible amount of input into the look of the film - but then one has to wonder how any of those voting would know who decided what.
Perhaps the award itself should be changed to 'film that looks the best/coolest' or 'film that pioneered cinematographic techniques'
I agree, an award for "visual achievement" covers both VFX and cinematography.
Haven't seen ANY of the Oscar nominated films (and i say it with pride).
Haven't seen ANY of the Oscar nominated films (and i say it with pride).
In the Wife's 'world', one of the conferences which has a photo competition, they now are distinguishing between 'all in camera' vs. 'composite' entries. A composite entry can include all the non-photographically derived elements (3-d modeling/cgi, etc.).
But the 'all in camera' is intended to be what you'd expect, you walk to the scene, take the shot, and print.
---
To promote in-camera artistry (sooc or straight out of camera) there will now be a category for the purist photographer with no raw adjustments, retouching, Photoshop, etc. allowed.
---
This may be a bit 'hard lined' for people who like to perform 'filtering' or 'color effects', etc... but I think it is in direct response to 'how can 'in camera' photos compete with highly altered images'...
I think your point is good one Where can you draw that line? I understand the intention, of the competition for sure but it must be hard to judge, even for photographs. It's an interesting debate.
Since it's all either digital or DI, I don't think you could make a movie without some grade, and didn't they used to grade with an optical finish?
Even if a photographer messes with the white balance, he or she could "grade" a digital photo. I also think about Gregory Crewdson and all the staging, compositing, and correction he does. Without it, it's not at all his photograph.
In a lot of ways it shows how much larger is the contribution of colorists and VFX artists to the films we all enjoy.
In the Wife's 'world', one of the conferences which has a photo competition, they now are distinguishing between 'all in camera' vs. 'composite' entries. A composite entry can include all the non-photographically derived elements (3-d modeling/cgi, etc.).
But the 'all in camera' is intended to be what you'd expect, you walk to the scene, take the shot, and print.
---
To promote in-camera artistry (sooc or straight out of camera) there will now be a category for the purist photographer with no raw adjustments, retouching, Photoshop, etc. allowed.
---
This may be a bit 'hard lined' for people who like to perform 'filtering' or 'color effects', etc... but I think it is in direct response to 'how can 'in camera' photos compete with highly altered images'...
A practical distinction for the digital age.
But it does not reflect the reality of creative art film photography in the past where we exercised great control over every step of the process: Filter and film stock selection when shooting, controlling the chemical process in development, dusting and spotting negatives, color timing prints, choosing different print stocks and development processes, dodging and burning print exposures to control tone mapping.