Nuclear bomb VFX test with After Effects and Blender.

FaustZ

Member
Hi. Enough chit chat. Here is a vfx I did, based on an episode of 24. What do you think? Any suggestions on how I can make this better?
 
Hi. Enough chit chat. Here is a vfx I did, based on an episode of 24. What do you think? Any suggestions on how I can make this better?

I would put a bit of flare on the corner of the building that catch a small bit of the fireball. I'd also make some sort of 'beams of light' across the image, with the shadows
appropriate for the buildings in the 'light beam line' from the fireball.
 
I would put a bit of flare on the corner of the building that catch a small bit of the fireball. I'd also make some sort of 'beams of light' across the image, with the shadows
appropriate for the buildings in the 'light beam line' from the fireball.

I'll think about the flare. As for the beams, the beams are there, but they are just very subtle. Look at the breakdown.
 
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