No noticable in editor speed?

monte

Bag of Douche
Hey I just put a gig of ram into my pc (I was running vegas with 256 megs before) Anyways - I notice an amazing increase in speed in terms of rendering but actually scrubbing through clips it still lags about the same, even if I put ram preview to 512 megs of ram, it still is slow unless i play the clip over 3 times.

Maybe this is normal or maybe I'm insane. Any settings I'm supposed to tinker with?

Thanks
 
The RAM preview setting doesn’t increase your real-time performance – it just gives you a longer stretch of the timeline if you want to do a dynamic RAM preview (which is like a temporary render).
 
My assumption is that your video card will come into play highly for real time previews, but not so much for rendering. So, if you want true real time performance, I'd look at a video card upgrade.

As such, I've also been told my several computer people that have a 256MB card is not necessarily better than a 128MB ... comes down more to the processor speed. I've got a ATI 9800 Pro with 128MB, and it works pretty well until I really hammer it down with Magic Bullet or Motion Blur/Super Sampling ... then it's about worthless for preview.
 
I have a 256mb video card which has no effect on my real time preview, simply it still lags just like yours. I find it a lot faster to render as and save rather than preview in real time...
 
So how do you acheive background rendering? Or is that something you're saying needs to be built into the software, that's not already done? I think Pinnacle's Liquid has that.

So what good does the video card do for you, if it doesn't effect preview OR render?
 
Envision said:
Or is that something you're saying needs to be built into the software, that's not already done?

That's exactly it. One more feature that would really help Vegas a lot.
 
Edition does a few things very, very well that Vegas could stand to incorporate.

One is the background rendering.

Another is taking advantage of the video card for effects rendering. especially 3D effects.

Answer to your question -- your video card doesn't do much of anything for you in Vegas except giving you the option for multiple-screen workflow. But as for rendering? Nothing.
 
The only things that will increase your playback/scrubbing speed is a faster Hard Drive.

your CPU can work a hell of a lot faster than it can read data from the drive. It also depends heavily on the bus speed, which is what transfers the data from the HD to the I/O System controller then onto the CPU..

your bound mainly by the Hard drive though.. Video Card does squat.

Extra ram will just allow a little more breathing room for you when editing, not as many renders.
 
Loki - however, my scrub and playback speed is fine, when there are no effects on the clip, but when i stack tons of layers of CC it lags. Even 1 or 2 layers. Would this be a processor related issue or some other spec?

Tnx
 
Loki said:
your bound mainly by the Hard drive though.. Video Card does squat.

@#$%#E$ That computer tech guy that said I needed a smokin' video card. Sure, it'd be great for gaming if I did that on the PC much, but I don't. Sounds like other NLE's may benefit from a good video card, but Vegas not so much. Hopefully it'll be something they'll work on in a later release of 6 or 7
 
Jubal28 said:
Another is taking advantage of the video card for effects rendering. especially 3D effects..

As long as they make it so it takes advantage of, and not requires. I hate it when software has special hardware requirements.

Dan
 
To reiterate what Loki said, you should get a faster working drive. Your video files are on a separate drive, right? The fastest drive for the money is the Western Digital 10,000 RPM SATA Raptor. They come in 36gb ($110) and 74gb ($175), and are highly rated.

My personal strategy for speed, when I can afford it, is to run my OS on a 36g Rapto and put my working files on two 74's which will be in a RAID 0 configuration (mobo has hardware raid controller). Then I'll just keep my IDE drives for backup storage. Should be a smokin' arrangement. But it's going to cost me some bones.

Damn, I need new monitors, a new video card, new office chair, new DVD burner, new...
 
Jubal28 said:
Vegas needs background rendering. It's that simple.

Simply minimize the window, and do something else (like open another Vegas project). Or do you mean something else (like rendering in the current project while editing?)
 
Background rendering, at least the way that Pinnacle's Liquid Edition does it, is where your project is always rendered in the background so when you preview it's supposed to be smooth as silk, no matter how many transitions, etc. Also, when you save/render a project to a particular format, it's supposed to be instant (or so I've heard).

For slower computers, trying to open another window to work on another project while rendering another could cause issues, if no less than a botched render.
 
You might try this:

start/control panel/system/advanced/performance settings/adjust for best performance.

This way it will not load as much background apps in your boot up.
 
Okay, I understand. Yes that would be useful -- especially on dual processor machines if you could assign one CPU to this task.

I have a big list of enhancements for Vegas (and Sound Forge) in case I bump into Mr. Sony -- I'll add this to it. :)
 
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