ElectricMayhem
Active member
... but loving it.
Right now, my favorite commercial of some 3D kind has been the few 1-800 CONTACTS commercials. You know the one, with the free contacts for life.
So, I've decided that in my downtime during a job, I'd figure out how to simulate it.
This is my proof of concept... it's crude and basic, but I think gets the general gist. I used the Mograph Cloner and kept increasing the number of clones until I got the desired effect. I also tried using a particle emitter, but the boxes kept looking as if they were flying out of the box.
My question is this... to you Cinema 4D Gurus out there. How would you have handled this? Especially since there's very rarely one solution to any given scenario.
Original Video
Right now, my favorite commercial of some 3D kind has been the few 1-800 CONTACTS commercials. You know the one, with the free contacts for life.
So, I've decided that in my downtime during a job, I'd figure out how to simulate it.
This is my proof of concept... it's crude and basic, but I think gets the general gist. I used the Mograph Cloner and kept increasing the number of clones until I got the desired effect. I also tried using a particle emitter, but the boxes kept looking as if they were flying out of the box.
My question is this... to you Cinema 4D Gurus out there. How would you have handled this? Especially since there's very rarely one solution to any given scenario.
Original Video
