New system - PP CS4 - slow frame rate

Wow, I was going to post on the same question (graphics frame rate getting slower with larger preview screen), and I would never have thought that the brand would make a difference.

Did you end up getting the 9500gt? Can you do full screen playback on the second monitor without stuttering at all?
 
I have the 1 Gig version and no experience with the 512mb version.

I can say the 1GB version works fine and i cant see why the 512mb version wouldn't.
 
I'm just concerned because I need all the ram I can get with my system right now (using XP) for my audio work, and giving up another 512mb to graphics if it isn't needed would not be ideal.

So it is not the memory of the card which effects playback frame rates and smoothness, but the chip and drivers?
 
It doesn't work like that.

When you buy a graphics card, it has it's own ram chips soldered onto the video cards PCB.

So if your system has 6GB of ram, and your graphics card is a 1 GB version, your system will still have 1GB of ram.

An yes, it is the chipset itself which does the work, not the ram. the ram just a tempory place for it to do work on, kind of like your desk. The bigger the desk, the more you can have out at once.
 
I have the 512, works great for me man.

Mind you, i am working on an 8 core ( 4 virtual and 4 core ) with 12 gigs of ram.

As stated, the more Ram you have, the most files you can have in premiere, the bigger your timelines can be, the less you will suffer choppy handling in premiere. The more cores you have, the faster the rendering. And for the graphics card, well, unless you can get the GPU acceleration to improve rendering speeds with the Mercury or what not, then it doesn't really matter if you go for 512 or 1 gig.

I have read there are ways of using the GPU in CS4 just haven't looked into it much.
 
Smifis,

As I understand it, and all of my research on audio workstations has told me, is that in XP, the graphics card memory also takes up system memory. For years and years I have been told that you should not have a huge gaming graphics card in an audio machine, because it also uses up system resources, which keeps you from loading as many samples and effects into RAM. The suggestion for audio machines has always been to use 256mb cards if you don't need anything higher, to free up more system resources.

Now, I am not a computer expert, so this very well may be incorrect, but that has been the gospel at the ProTools message boards for years.

I've got an i7 chip and I'm running 3 hard drives (one for system, one for media files, and one for samples) on XP with 4 gigs of ram, so I've been thinking for a while that the graphics card may be the thing causing me to get such lousy frame rates. I think I'll pick up a 512mb nvidia card and hopefully that will fix things.

Thanks everyone!
 
Ram is only taken away if you are using onboard graphics.

You can assign ram to your graphic card on some motherboards but generally not used due to the drain on system resources and the lack of a use to it.

Also, which socket does you i7 have?

i7's that are 1366 should be using a triple channel memory configuration. The i7's that use the 1156 socket should be using dual channel. There is a performance difference but i cannot tell you how much of a performance hit it will be.

If you are still unsure as to how your RAM is shared acrost your system, you might be better of having a look on a few computer forums. If you sign up on http://forum.novatech.co.uk/ , we will be happy to help you further and unravel any hidden performance hits that may be hidden.
 
I actually have 3X2 gig sticks of ram in there, but XP only sees 4 gigs, so until I am able to jump to windows 7, it is basically a 4 gig system.

I ordered the 512mb version, which matches the card I have in there now, so it should all work out well.
 
Just rubbing it in arnt you -_-

2GB or ram in my machine with a 1 GB card and i can say my graphics card doesn't take away one gig of my memory lol
 
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