Need Help on...

khmier

New member
Hi! I'm working on a short film set in a post-apocalyptic world and have been looking around for tutorials in creating torn apart buidlings in 3d(C4d or Maya). Basically need to create a wide angle shot of the whole city kinda like erm in the Constantine Hell Scene but much much less detail and just basic... not rly hoping to make it look photorealistic cos it'd be hard and tedious...so basically need tutorials on modelling and texturing a detroyed city... thnx
 
A 2.5D solution would be advised.

But if you still want to build a destroyed building then:

(1) Build models as normal

(2) Use polygon cut tools, to randomly cut away parts of the model, of course its all artistic choice where to do the damage,

(3) add random rubble, basically take a box polygon then apply FFD mod, it and then push/pull the points to make it boulder like

Add random pipes, etc.

(4) Some texture work afterwards,

But its alot of work...
 
yeh i know... but it wont be a long shot so ill prob hide some of the image by adding smoke and fire and suff like that... i might look into FFD mod... thats what i need right ow to create random rubble... got a tutorial on making normal buildings but dunno how to make it look damaged...
 
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