<---Need Help:MAYA-->

Hey guys, I'm trying to teach myself the basics of Maya. I've got the modeling part pretty much down, but I haven't a clue how to texture.

It looks like you need a UV Map before you can apply a texture? And possibly a bump map? What are the simplest steps to apply a simple jpeg texture?

Thanks!! :dankk2::dankk2::dankk2:
 
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Here is your best bet. Buy, borrow, or somehow get Digital Tutors training CD-ROMs/DVD for Maya. Also check into the Gnomon training CD-ROM/DVDs

Maya is pretty dang complex. There are books on texturing alone. Not trying to sound like a jerk, but it's the truth. I took a Maya class and have watched many of the Digital Tutors and Gnomon DVDs and I still get overwhelmed by the program.

Don't give up though. It is a great and fun program.

There is no simple answer to your question.:(
 
lol alright, Well I appreciate you pointing me in the right direction! Another member recommended the digital tutors to me the other day, so I think I will definitely take a loot at that. Thanks man!
 
OK, this is a tough question. The reason why is because I have no idea what you are modeling, or what kindof surface is it (poly, nurb). (and there are about 50 other reasons too).

The short simple answer is this...

Go to your Hypershade.

Create a new shader (Lambert, Blinn, Phong)

Bring up the shader's properties in the Attribute window

Click on the little icon next to "Color"

Select "File" as your texture type

Now in the little text field, browse to your texture file on your computer and select it.

Done. You've applied the texture to a shader, which you can now apply to the model. To apply it to the model, middle mouse drag the shader from the hypershade and drop it onto the model.

To create a bump map, load your shader's properties into the attribute window again. Now click the icon next to bump map. And then choose "File" again. and then locate your bump map on your computer.

Note that your bump map should be grayscale values.

Also note that your all files must be in an RGB colorspace (no CMYK here). And textures can't exceed 2048x2048 (or at least that used to be the limit).

Also note, that this isn't something you can teach someone in a forum post. Basically you will have to find a lot of info from somewhere else (Gnomon Workshop dvds can be a great way to get started...I have found them more useful than the Alias dvds). I hope this gets you moving in the right direction though.

Mike McLin
 
I have seen some used Digital Tutor bundles for sell on ebay in the past for a decent price. You may want to check there.
 
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