My first 3d video .....

surf said:
I cannot understand this. could you detail it a bit more?


Sure. In addition to your surface attributes (Luminosity, Diffuse, Spec, Reflec, ect) you can add textures to each. When you add a texture to the Diffuse, you get a normal texutred object. When you add a texture to attributes like Specular, Reflection, Transparancy, you do so to "break up" those mattes, allowing for more realistic looking results. Scratches, smudges, dents, all those kinds of imperfections needed to got the look you need can be easily done with high contrast image maps, just like you would use for a bump map or displacement map. They act as an alpha channel for each attribute. Animating those textures when they are on the model, causes the attribute they are applied to to be animated as well.

Here is a simple box render:

box.jpg



Here is the texture to be used:

circle.jpg



When applied to the Diffuse (with a cubic projection) all sides the same Surface Name, the result is this:



boxdif.jpg




Pretty straightforward. Take the texture off and apply reflection to the whole thing and you get this:



boxref.jpg




Apply the same image wiith cubic projection again to the reflection and you get this:



boxrefal.jpg




It's breaking up the reflection, based on white and black.

Apply it to the transparancy:



boxtran.jpg




you get that. Make the polys double sided:


boxtrands.jpg




You get that.

Now imagine animating the texture alond the box. I't s pretty straightforward stuff.
 
Last edited:
I see know. thank you very much Rapier! I do not know why I have not undestood at the first time... it is so common.
 
Aram Bauman said:
http://www.puffinfilms.com/Hero/test-1.wmv

Heres a test in the direction i want to go. I need to still put in another object to keep the blocks from falling into space and I wouldnt have them fly up so high to give the sense they are really heavy. Adding some slomo will help with that too.


Cool clip. Are you just using gravity on that or is there an invisible passive object?
 
waoo, thanx guys! encouraging comments!
sorry to answer so late .....
the music is from ULYSSE, a french band (you can find their music on the itunes music store).
the explosion was made using a simple explosion plugin, no gravity, and slowmo.
for the body construction at the beginning i used a cube travelling from one point to another and subtracted from the body. but i like your texture tip, rapier!
i used a mac, dual g5 1.8ghz .... and a lot of coke to wait for the rendering (i rendered it in hd 1280x720) and to find how things work in 3d softwares.
 
delaro said:
waoo, thanx guys! encouraging comments!
sorry to answer so late .....
the music is from ULYSSE, a french band (you can find their music on the itunes music store).
the explosion was made using a simple explosion plugin, no gravity, and slowmo.
for the body construction at the beginning i used a cube travelling from one point to another and subtracted from the body. but i like your texture tip, rapier!
i used a mac, dual g5 1.8ghz .... and a lot of coke to wait for the rendering (i rendered it in hd 1280x720) and to find how things work in 3d softwares.


You mean you Booleaned the body sections you wanted to see? Ouch! Man, with that level of detail and obvious subpatching, I dont even wanna know what you poly count was to allow boolean.

Great idea on how to do it.
 
here is my little 3D animation (flash 8)
anim
sorry for the quality of the compression :S
I used an invisible object.
 
Rapier- I used a torus object to start the reaction from underneath to look like a shock wave. It starts really small and transforms to the size where the hole ends. Its a hard body object and the floor is the collision object. in the final I would have a city sidewalk textured object cut up into more realistic chunks with some particle dust stuff and do the same thing. I think it looks pretty much like a shockwave and probably would need some camera shake to help sell the shot.
 
i feel violated yet strangely drawn in. It feels like a Aphex Twins video in the making. Twisted babies always make me cringe with glee.
 
Well if your a noob then I'm not even born yet! that was some very cool work. You have some real skills there ny friend.
 
Back
Top