more diffusion = film texture

Isn't it our job to understand the image so others don't have to?

I'm not worried about the average viewer. I'm focused on understanding the factors that affect my image, and then manipulating those variables to create a look and mood appropriate for the story I'm painting.

Bokeh is one such variable, and hardly a joke. Not all of us are trying to emulate film - we are using tools that expand the possibilities of our content.
 
I'd say one of the most annoying "video" characteristics is the washout of highlights (or the ease they go off scale compared to the ambient/average light, or.... should I rather say... the lack of attention pople pay to matching light levels within the camera's dynamic range) and second... the "sharpening" circuit trigered by adiacent contrasty surfaces responsible to reducing the resolution to HALF of what it should be. For those who don't remember..... think two rez charts: one B/W and the other one grey/white or gray/black. The white lines will have gosts of their own over the black ones. Is the resolution reduced to half? The screen (GG) cuts down the bright areas and the image gets sharper from this POV.
I had two hirez stills posted a long time ago: camera by itself and camera/adapter/4/200 Nikon lens.
(some vitamin pills)
To my (and not only) surprise, the "adapter thing" image was sharper for the above mentioned reasons. Those were da days, huh Greg? You must be into "walkies/talkies" by now?
 
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