I have a most common problem: low budget and lots of wishes.
Well, I have the DVX, that's the main thing but I need mattebox now. Encouraged and over-enthusiastic I'm making drawings and measurings for making mattebox myself but I ran into a problem I cannot get around. How to correctly calculate angles of the shader's flaps thus ensuring the best flare removal and preventing flaps from getting into view? Thanks for any kind of help on this!