clang
Veteran
I'm making an animated film in which one character both speaks onscreen and also in voice over, and I'm wondering the best way to differentiate the audio so the listener can intuitively tell which is which. I've seen(/heard) films and tv where this is done really well, but couldn't consciously tell _what_ was different about the voices.
I presume the onscreen dialog should be recorded as normal, if only to match the other onscreen dialoge and sound effects. Should I do something different when recording the voice over audio, or add some sort of filter or effect in post-production? I'm using Vegas, if that makes any difference.
I presume the onscreen dialog should be recorded as normal, if only to match the other onscreen dialoge and sound effects. Should I do something different when recording the voice over audio, or add some sort of filter or effect in post-production? I'm using Vegas, if that makes any difference.