Make a post-apocalyptic music video with matte paintings?

erik_ande_85

Active member
Hello!

I am considering the possibilities of making a music video with a post apocalyptic look. (think big burning buildings, car wrecks etc.)

I'm trying to figure out how i could pull it off without making it look cheap.

Do you have any tips on how to do this?
I don't have anu green screen at the moment so everything will have to be added to the orginal scene.

How would you do this kind of thing?

My first thought was to shoot the band in front of a big open scenery, like a big field, and then add on the matte paintings.

I have also seen the demo of andrew kramers new action essentials 2, wich I think will play a big role in the making.

What if a would want to have a motorcycle scene? Do i have to create all the matte objetcs in a 3d (blender for me) program and then matchmove them to the footage?

All in all: give me all your tips on how to create a realistic post apocalyptic scenery!

And when your done, ill probably through my idea in the trash:D
 
just remember if you shoot in a field for example, it's probably going to be a rotoscoping nightmare!!

I suppose what you want to do can be done, you just have to be smart about it. Don't shoot somewhere that does not have defined edges where you need to add matte painting or elements, try and keep your band clear from where you need to add elements. if you can't shooting with green screen (which has it's own things to be aware of) is the way to go

shoot locked down to make roto'ing easier, that type of thing.

- Derrick
 
thanks for your reply!

What do you mean with defined edges? the only defined edge on a field is the horizon i guess?

I'm afraid of the rotoscoping aswell. but it's not impossible, just a lot of time.

what do you mean locked down? No camera movements?
 
well if you have grass waiving, or something transparent on an edge it's always difficult to get a good matte. so by defined, I mean hard edges.

Yeah depending how complex it gets, camera moves can make things harder. pan and tilt movements can be tracked reasonably easy, but perspective changes gets harder.

But I'm by no means a pro, so maybe some better advice comes in from some the others.


- Derrick
 
ahh ok, I see. then I'll guess i have to mown the lawn first :D

I understand what you mean with the perspective changes, maybe 3d tracking would be the only solution for that one.

How bout shots with short depth of field? You still want to see a little hint of the apocaplypse in the blur aswell. blurry fire weaving.
 
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