Tomiger RoPort
Active member
I've googled this and found some people have the same problem, but I haven't found a solution. Here's the situation
I am running FCP 6 and Magic Bullet Looks, working with HD footage from the HMC150.
I have used MB Looks with SD footage from my DVX and HD footage from my HVX and it always worked perfect. I even used it one some HMC footage a few days ago (i messed up the transcode settings and it was MPEG). Just today I dropped some HMC150 footage into FCP (the footage is apple pro res, 1280x720), added Looks and then tried to render and I get the message:
"The effect 'Looks' failed to render. Your hardware cannot render at the requested size and depth."
So it appears that Looks is working on DVCPROHD and what not, but whenever I try using it on Apple Pro Res clips, it gives me that message. Is there a way around this, so I can continue using Apple Pro Res and looks, or is there a more suitable codec to use for my HMC150 footage (I am using Toast 9 to transcode)? Thanks.
I've also used the same clips in After Effects and applied looks; it rendered fine, so I don't really think it's a hardware problem.
I am running FCP 6 and Magic Bullet Looks, working with HD footage from the HMC150.
I have used MB Looks with SD footage from my DVX and HD footage from my HVX and it always worked perfect. I even used it one some HMC footage a few days ago (i messed up the transcode settings and it was MPEG). Just today I dropped some HMC150 footage into FCP (the footage is apple pro res, 1280x720), added Looks and then tried to render and I get the message:
"The effect 'Looks' failed to render. Your hardware cannot render at the requested size and depth."
So it appears that Looks is working on DVCPROHD and what not, but whenever I try using it on Apple Pro Res clips, it gives me that message. Is there a way around this, so I can continue using Apple Pro Res and looks, or is there a more suitable codec to use for my HMC150 footage (I am using Toast 9 to transcode)? Thanks.
I've also used the same clips in After Effects and applied looks; it rendered fine, so I don't really think it's a hardware problem.