Hey, thought it might be helpful to make a Q&A thread where people can ask questions and help each other out about very unique lighting needs. I have two effects that I want to obtain through lighting that are baffling me right now. The help is appreciated, and of course if you have your own questions about lighting for fx, feel free to post it up. Hope this is successful!
Anyway, my conundrums are:
1. I want to simulate the light given off by gun-fire against an open area (a rainforest location) and I need it to be strong enough so that the shadows of my actors will be cast on a large tree at the location. Anyone know a way I can achieve this? I am considering a strobe light.
2. I want the prescription glasses my actor wears to be lit up (almost glowing like Toby McGuire's in Sin City). Does anyone know a way I can fill up the entire glass with reflective light and not just a single spot?
Thanks!
Anyway, my conundrums are:
1. I want to simulate the light given off by gun-fire against an open area (a rainforest location) and I need it to be strong enough so that the shadows of my actors will be cast on a large tree at the location. Anyone know a way I can achieve this? I am considering a strobe light.
2. I want the prescription glasses my actor wears to be lit up (almost glowing like Toby McGuire's in Sin City). Does anyone know a way I can fill up the entire glass with reflective light and not just a single spot?
Thanks!