ZeroContent
Member
I know that this has been a bit of a point of contention for quite awhile and I know it's hurting a lot of people who doing film isn't just a passion or hobby it's how we make our living. Yes, I LOVE doing film but love doesn't pay the bills. So I have a few questions to pose to this forum.
1. If anyone happens to know what are the legalities behind pay being either under even minimum wage or none at all please share. As far as how I read the minimum wage act, I don't see how paying less then $7.25/hr (as of Friday) plus OT is legal when working on a film.
2. Is there a way to combat the pillaging our services? Education, as massive collective, or is everyone just too greedy and say %@#% the greater good and just continue cutting each other's throats.
3. How do we massively inform those just starting out that working you should always get paid. Even the little old PA who is fetching coffee, you wouldn't work at starbucks for free get people coffee, why would you on a film set. If I see one more post "Sound mixer with equipment wanted for indie feature, $50/day" I'm going to snap, why would i work for 4.16 an hour assuming a 12 hour day AND bring my $14,000 sound package as well? I wouldn't bring a $20 dollar sound package to a gig for that, i might as well work at starbucks, at least they offer health benefits.
I'm personally just getting frustrated with the "Make Your Own Damn Movie!" and "Rebel Without a Crew" mentality. Yes a few people have made it by making slave labor films, but thousands and thousands have blown their life savings and/or credit thinking it was easy and end up failing. Mostly I figure this discussion would center around the Narrative, Doc and Reality world but I know there are a lot of people are here that make their living with Corp and Commercial gigs, I don't know much about those so I can't say much on those fronts.
There are also a few sketchy practices going on that I would like to address as well.
First would be filming with permits. Depending where you are this may or may not be a problem. If you want to shoot on the side walk of Wall St in NYC, get a stupid permit, last I checked (could have changed) if you don't need to shut down a street and you only need to lock a little piece of the side walk for a take in NYC it's FREE to get a permit, why get arrested or fined and have to deal with cops for something you can get for free. I know other cities are different and most major cities are free or pretty cheap, maybe a hundred bucks or two. Why put your entire crew into legal la la land, it's disrespectful and dangerous. (I have been on a shoot in the middle of nowhere in Maine, on a back country road, maybe 1 car every 5 minutes. We had a PA stopping traffic if a car rolled up during a take. We had 3 kids riding bikes in the middle of the road so we obviously needed to keep them protected as well. One guy refused to stop and almost ran a kid over. 10 minutes later a cop comes tells us a guy called them saying that there were people trying to block the road, blah blah blah, producer tells the cop that yeah, and he almost hit a kid, pulls out the permit, cop replies, alright, well if you have any problems like that again take down their plate and give me a call and gave us his card. Moral of the story, get a stupid permit because even in the middle of no where problems come up, free is cheaper then a fine, or bail.)
Second is shooting without production insurance, being someone who is bring equipment to the party you better have insurance to cover my gear if someone breaks my stuff. For the cost of a lectrosonics wireless receiver (that your talent decided to jump into the pool with it still on) you can have full production insurance that covers your equipment, crew and damage you cause to outside parties and properties. If you're not bring gear to cover your ass make sure they have worker comp insurance, if you bring gear make sure they have workers comp and equipment insurance, if you're letting them shoot on your properties make sure they have liability insurance. Don't get screwed and if you're a producer, don't get stuck with the bill when when of your lights starts a fire and burns down that nice house you were allowed to shoot in. Just food for thought.
Lastly is about the main topic of this thread which is pay. When you sign a deal memo (contract) make sure there are a few things in there that cover your rear since it probably just covers that production's rear. OT being a big one, whatever you negotiage for the hours of a "day" either 10 or 12 being the standard make sure you have an hourly rate set for anything after that time frame. If the producer says they have everything planned that they're not going to go over that time frame then say "Ok so what's the problem? If you're not going to go into OT then you don't pay me for it." because you know they're going to go over. Also make sure that you're covered with an exceptible turn around time (meaning the time of wrap to the next call time). Standard is 10 hour turn around. For me, since i've been screwed in the past, I word it that for every hour under 10 hours it is 1 hour OT pay, under 8 all hours under 10 are double time, under 6 hours is triple time. Also extended breaks keep the clock ticking. (From personal experience Call was 6am, we shot until noon then were down until 6pm and shot until mid-night. Read as an 18 hour day in my book. don't get boned like this, if the producer can't effectively schedule that's his problem). As for lower rates, if you feel the need to take a gig below your normal (or what would be concidered market normal) rate make sure that you add in a deferred amount to bring it up to your normal rate (I say even higher since you want a return just in case) and make sure that you are paid back at the same time as investors, your time is an investment in the film and is just as valuable as investor's money. Most likely you're never going to see a dime but on the off chance a buyer for the film is found, you'll get your nut because you are an outstanding debt.
Little longer then I wanted to go on, please ignor grammar and spelling mistakes if you see them.
Eric
1. If anyone happens to know what are the legalities behind pay being either under even minimum wage or none at all please share. As far as how I read the minimum wage act, I don't see how paying less then $7.25/hr (as of Friday) plus OT is legal when working on a film.
2. Is there a way to combat the pillaging our services? Education, as massive collective, or is everyone just too greedy and say %@#% the greater good and just continue cutting each other's throats.
3. How do we massively inform those just starting out that working you should always get paid. Even the little old PA who is fetching coffee, you wouldn't work at starbucks for free get people coffee, why would you on a film set. If I see one more post "Sound mixer with equipment wanted for indie feature, $50/day" I'm going to snap, why would i work for 4.16 an hour assuming a 12 hour day AND bring my $14,000 sound package as well? I wouldn't bring a $20 dollar sound package to a gig for that, i might as well work at starbucks, at least they offer health benefits.
I'm personally just getting frustrated with the "Make Your Own Damn Movie!" and "Rebel Without a Crew" mentality. Yes a few people have made it by making slave labor films, but thousands and thousands have blown their life savings and/or credit thinking it was easy and end up failing. Mostly I figure this discussion would center around the Narrative, Doc and Reality world but I know there are a lot of people are here that make their living with Corp and Commercial gigs, I don't know much about those so I can't say much on those fronts.
There are also a few sketchy practices going on that I would like to address as well.
First would be filming with permits. Depending where you are this may or may not be a problem. If you want to shoot on the side walk of Wall St in NYC, get a stupid permit, last I checked (could have changed) if you don't need to shut down a street and you only need to lock a little piece of the side walk for a take in NYC it's FREE to get a permit, why get arrested or fined and have to deal with cops for something you can get for free. I know other cities are different and most major cities are free or pretty cheap, maybe a hundred bucks or two. Why put your entire crew into legal la la land, it's disrespectful and dangerous. (I have been on a shoot in the middle of nowhere in Maine, on a back country road, maybe 1 car every 5 minutes. We had a PA stopping traffic if a car rolled up during a take. We had 3 kids riding bikes in the middle of the road so we obviously needed to keep them protected as well. One guy refused to stop and almost ran a kid over. 10 minutes later a cop comes tells us a guy called them saying that there were people trying to block the road, blah blah blah, producer tells the cop that yeah, and he almost hit a kid, pulls out the permit, cop replies, alright, well if you have any problems like that again take down their plate and give me a call and gave us his card. Moral of the story, get a stupid permit because even in the middle of no where problems come up, free is cheaper then a fine, or bail.)
Second is shooting without production insurance, being someone who is bring equipment to the party you better have insurance to cover my gear if someone breaks my stuff. For the cost of a lectrosonics wireless receiver (that your talent decided to jump into the pool with it still on) you can have full production insurance that covers your equipment, crew and damage you cause to outside parties and properties. If you're not bring gear to cover your ass make sure they have worker comp insurance, if you bring gear make sure they have workers comp and equipment insurance, if you're letting them shoot on your properties make sure they have liability insurance. Don't get screwed and if you're a producer, don't get stuck with the bill when when of your lights starts a fire and burns down that nice house you were allowed to shoot in. Just food for thought.
Lastly is about the main topic of this thread which is pay. When you sign a deal memo (contract) make sure there are a few things in there that cover your rear since it probably just covers that production's rear. OT being a big one, whatever you negotiage for the hours of a "day" either 10 or 12 being the standard make sure you have an hourly rate set for anything after that time frame. If the producer says they have everything planned that they're not going to go over that time frame then say "Ok so what's the problem? If you're not going to go into OT then you don't pay me for it." because you know they're going to go over. Also make sure that you're covered with an exceptible turn around time (meaning the time of wrap to the next call time). Standard is 10 hour turn around. For me, since i've been screwed in the past, I word it that for every hour under 10 hours it is 1 hour OT pay, under 8 all hours under 10 are double time, under 6 hours is triple time. Also extended breaks keep the clock ticking. (From personal experience Call was 6am, we shot until noon then were down until 6pm and shot until mid-night. Read as an 18 hour day in my book. don't get boned like this, if the producer can't effectively schedule that's his problem). As for lower rates, if you feel the need to take a gig below your normal (or what would be concidered market normal) rate make sure that you add in a deferred amount to bring it up to your normal rate (I say even higher since you want a return just in case) and make sure that you are paid back at the same time as investors, your time is an investment in the film and is just as valuable as investor's money. Most likely you're never going to see a dime but on the off chance a buyer for the film is found, you'll get your nut because you are an outstanding debt.
Little longer then I wanted to go on, please ignor grammar and spelling mistakes if you see them.
Eric