J_Barnes
Veteran
Hey everyone, I've been specing out a new monster system for our edit lab that will host a new copy of vegas 5 (we've been using 4).
I'm building a monster dual xeon 3.4 workstation with 4 gigs of ram, but in the process of researching hyperthreading (it's a bios option in the PC)...I've been seeing a lot of posts about how vegas is not fully multi-processor aware.
Does anyone know how well vegas 5 supports dual processors, and if it actually benefits any from hyperthreading?
Is the network rendering process multi-processor aware?
In effect, I'll have two dual xeons available for rendering, but it won't increase my productivity much if effects renders aren't sped up.
(I had a four hour render yesterday on a dual 2.4, 2 gig system yesterday...trying to avoid more of that)
I'm building a monster dual xeon 3.4 workstation with 4 gigs of ram, but in the process of researching hyperthreading (it's a bios option in the PC)...I've been seeing a lot of posts about how vegas is not fully multi-processor aware.
Does anyone know how well vegas 5 supports dual processors, and if it actually benefits any from hyperthreading?
Is the network rendering process multi-processor aware?
In effect, I'll have two dual xeons available for rendering, but it won't increase my productivity much if effects renders aren't sped up.
(I had a four hour render yesterday on a dual 2.4, 2 gig system yesterday...trying to avoid more of that)