pmark23
Veteran
We're experimenting/preparing for a future project which will be shot with chiaroscuro lighting on a DVX100A PAL.
The noise in the dark parts of the picture (caused by the DVX) is undesirable, so we'll be shooting with a much higher level of lighting, and then dropping ("curving"?) it down in post (much like as it's done in film production.)
There is also going to be a lot of saturated reds, and quite a bit of colour correction. We need as much colour headroom/bandwidth/leeway as possible, and any changes we make should stay changed -- not mussed-up by the codec.
DV can't handle these requirements. What intermediate codecs can be used within Vegas which will allow more contrast and colour-information to be stored/manipulated?
Final format is not yet determined, but will not be DV.
The noise in the dark parts of the picture (caused by the DVX) is undesirable, so we'll be shooting with a much higher level of lighting, and then dropping ("curving"?) it down in post (much like as it's done in film production.)
There is also going to be a lot of saturated reds, and quite a bit of colour correction. We need as much colour headroom/bandwidth/leeway as possible, and any changes we make should stay changed -- not mussed-up by the codec.
DV can't handle these requirements. What intermediate codecs can be used within Vegas which will allow more contrast and colour-information to be stored/manipulated?
Final format is not yet determined, but will not be DV.