I decided to post this here as it adresses audio recording, and it didn't really fit any of the categories in the post production section.
I wanted to vent a simple idea that I have not found any discussion on, namely if the methods of hiding or editing out a mic drop and the like in post production, could allow us to purposely put the boom where it's in the image in order to get closer to the speaker (and thereby get better sound).
I'm sure most, if not everybody who have been editing/cutting a film has come across a scene or instance where the boom (I include the mic in this), or a shadow from it is visible. If the boom is not intervening with a movement in the image (in which case I don't think there's any remedy), then there are several things you can do to try and remove it.
1. If the camera is static, you can simply take an earlier instance or another take where the boom is not visible, then crop the image to the area of the part in question, and matte that over the part where the boom/mic is. This is the most simple and effective instance.
2. If there is movement in the camera, I've read that some people have managed to do a similar thing to the above with motion tracking, but I don't know to what extent this is possible (probably depends on the background and movement in question).
3. If there is movement in the camera, you can zoom in to sometimes get the boom out. This is simple and fast, but sometimes gives a noticeable quality loss in the image.
4. You can paint it out in for instance photoshop, but this takes a lot of time.
This covers the most frequent cures I think, but if there is more then I'd very much like to know.
Now, to get back to the question. As every sound technician knows, the most important thing is to get the mic as close as possible. If you have a shot that corresponds with example 1, where the camera is still, and there is some "dead" space (ie without movement) in a part of the image that is closer to the sound source than any side of the frame, then couldn't you simply first record a few seconds with the boom out of the image, then get it in the image in the dead space, and in post use the first few seconds to matte the boom out? It's not a lot of work when compared to how much time it could take (if at all) to get that relative improvement in the sound.
I've worked on a project where we shot mostly inside with limited camera movement, where I think this would have gone a long way. Of course, it would require careful planning so you don't end up with a shot that is completely unusable.
Does anyone have an opinion as to why this would, or wouldn't, work? Are there more or similar ways and situations where this kind of thinking could be applied?
I wanted to vent a simple idea that I have not found any discussion on, namely if the methods of hiding or editing out a mic drop and the like in post production, could allow us to purposely put the boom where it's in the image in order to get closer to the speaker (and thereby get better sound).
I'm sure most, if not everybody who have been editing/cutting a film has come across a scene or instance where the boom (I include the mic in this), or a shadow from it is visible. If the boom is not intervening with a movement in the image (in which case I don't think there's any remedy), then there are several things you can do to try and remove it.
1. If the camera is static, you can simply take an earlier instance or another take where the boom is not visible, then crop the image to the area of the part in question, and matte that over the part where the boom/mic is. This is the most simple and effective instance.
2. If there is movement in the camera, I've read that some people have managed to do a similar thing to the above with motion tracking, but I don't know to what extent this is possible (probably depends on the background and movement in question).
3. If there is movement in the camera, you can zoom in to sometimes get the boom out. This is simple and fast, but sometimes gives a noticeable quality loss in the image.
4. You can paint it out in for instance photoshop, but this takes a lot of time.
This covers the most frequent cures I think, but if there is more then I'd very much like to know.
Now, to get back to the question. As every sound technician knows, the most important thing is to get the mic as close as possible. If you have a shot that corresponds with example 1, where the camera is still, and there is some "dead" space (ie without movement) in a part of the image that is closer to the sound source than any side of the frame, then couldn't you simply first record a few seconds with the boom out of the image, then get it in the image in the dead space, and in post use the first few seconds to matte the boom out? It's not a lot of work when compared to how much time it could take (if at all) to get that relative improvement in the sound.
I've worked on a project where we shot mostly inside with limited camera movement, where I think this would have gone a long way. Of course, it would require careful planning so you don't end up with a shot that is completely unusable.
Does anyone have an opinion as to why this would, or wouldn't, work? Are there more or similar ways and situations where this kind of thinking could be applied?