How do you make these?

videoav

Well-known member
Lately these have been appearing everywhere! I'm not sure what their called so i need some help. I think it may be called "vector ornaments"? I don't think im right cause when i search that, i dont get that many results. Here is the example. I would like to know what it is called and where i can make this type of art. Is it in photoshop or maybe illustrator?http://www.shutterstock.com/pic-3370090-floral-background.htmlhttp://www.shutterstock.com/pic-3450699-floral-design.htmlhttp://www.shutterstock.com/pic-3084618-flowers-and-decorative-ornament-vector.html
 
Well, if it's vector, then it's Illustrator. You COULD make them in Photoshop, but why?

You might try searching for them as "flourishes" as well.
 
Well, if it's vector, then it's Illustrator. You COULD make them in Photoshop, but why?

Because maybe he doesn't have Illustrator and wants to have something that looks like that. Or maybe he doesn't have the time or desire to learn a completely new program for something that can be done in Photoshop.

There is not much in those examples you couldn't do with the pen tool and options in Photoshop. Illustrator is a great program, but for those kinds of simple shapes, with just a simple fills, that kind of art in Photoshop is easy. You wouldn't need Illustrator for it.

And just because it is vector, that doesn't mean Illustrator. Paths in photoshop with fills are exactly the same as paths with fills in Illustrator. You can adjust the stroke as easily, cant put a gradient in them (at first), no gradient meshes, no compound paths, and no blends between shapes, but none of that is present in that example. And since you can export paths from Photoshop as Illustrator files, even for work in After Effects, the result would be the same.

Not knocking Illustrator, it can do amazing things. But for that level of simplicity, Photoshop's vector tools would more that suffice.
 
Ha! I don't! I have an OLD OLD OLD copy of Illustrator that I use primarily, believe it or not, to design shapes that I can import into Lightwave and make complex models from. The best one yet, was a brake pad for a motorcycle. There were so many verticies upon import, Lightwave couldn't handle it. I had to cut the original illustrator file into 4 pieces before I extruded it, just so the program wouldn't crash. Just one brakepad, 3000+ polys. Youch!

But I have also used Illustrator with Gradient Meshes to create some lovely textures again to be used in Lightwave. Made a butterfly wing that was simply awesome. Couldn't have done it without Illustrator.

I'll tell you, I have seen some photo realistic work, like this one:

mouse.jpg


Done by one of my students when I was teaching graphic arts that speaks for itself. And this was done after one term (11 weeks) learning the software. Try pulling that off in Photoshop. Ain't gonna happen.


Had I the time and REAL need, I would love to dive in and experiment with Illustrator more. It is a phenomenal program what can give unblievable results.

Look online for Illustrator based photo realistic work, and you won't believe what you find. A fantastic program, but a little overkill for what he is wanting.


Damn, I wish I knew it like I used to.
 
Looks simple enough to do in Flash, could even animate it if its for a site, use to do these type of websites long ago, mostly for presentations.
 
impressive work for 11 weeks of learning! I too am in the procees of utilizing Illustrator for graphic designs. Not that big of a learning curve if your familiar with photshop from my opinion.
 
.. not that it isn't a good image, but there's absolutely no reason why you couldn't do that in Photoshop. Personally I think the quickest way would be to throw it together in Maya, and then you're not stuck to a fixed angle either, but my background is in 3d...
 
.. not that it isn't a good image, but there's absolutely no reason why you couldn't do that in Photoshop. Personally I think the quickest way would be to throw it together in Maya, and then you're not stuck to a fixed angle either, but my background is in 3d...

Actually, there are plenty of reasons, the first and foremost being that you can't use gradient meshes is Photoshop. Doing that level of photorealism is something that Photoshop could do, but would be much easier in Illustrator.

Any yeah, 3D would have been a good route to to, but this was a course in Illustrator, not in 3D.

His 3D work (in Lightwave) was unbelievable. Although he tended to lean more towards enviromental and organic modling. One creative and talented dude. By the time he left he was better at both progams than I was. THat's the best kind of student, as far as I'm concerned.
 
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