Film Grain: Real-time GPU PPro CS5.5

jcs

Veteran
Here's a film grain preset for CS5.5, 100% GPU based and real-time (see .zip attached below).

The goal was to create subtle texture to match content I was watching shot on film (via Netflix). If you don't look for it, it adds detail and texture (first part). In the second part, the noise is higher, to try to deal with H.264 compression. Finally, I sweep from black to white with a larger noise size to make it through H.264 compression (fine noise gets lost).

Test footage: http://vimeo.com/39523633

To try:

1. Import attached preset into PPro CS5.5.
2. Create a Black Video and drag it onto the sequence above the clip for which you are adding noise.
3. Drag the jcs-Film Grain I preset onto the Black Video clip.
4. Play in real-time.

You can experiment with the included filters to create many different sizes and types of noise.
 

Attachments

Last edited:
A request was made for a FCPX version. I don't use FCPX regularly, so it's not clear the best way to implement this effect.
Here are the filter/effects to be added to the Black Video placed above your clip:
jcs-FilmGrain.jpg
 
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