Does the death of QuickTime hurt the use of ProRes as a standard for Windows?

JeffD7K

Active member
I now use Sony and Panasonic codecs so not MOV oriented now. But how about the users that have the MOV output from their cameras? Perhaps Apple will allow some form of public domain of the format or allow folks like adobe to have a fix for the security issuses. Is this going to impact you?
 
I've got tons of masters done in QT uncompressed .mov's. Tons of After effects comps in QT uncompressed, or animation .mov's. Then there's alllllll that footage I've shot in ProRes. Oh yeah, and my Atomos Ninja Star which only records in - you guessed it: Apple ProRes. Sure hope Adobe comes up with a way to work natively with the files on PC. That sure would help.
 
The fact still remains, that eventually newer Windows OS will not longer be able to install the old 32 bit QT, so the codecs will also vanish. Hoping there is an FFMpeg fix for all this nonsense. ANd it's not just Adobe, Lightworks did (nay not now) and Media Composer relies heavily on .mov and the QT codecs. What Apple should do is open source QT and let other people fix the issues, but they never have in the past and I doubt they will now.
 
With the player, so goes the codecs in this case. Even Resolve 12.3 requires QT so that it has the codecs. Otherwise these codecs will need to be licensed and bought or included in the other applications.

Sadly I saw this coming some years ago as ProRes was taking off.
 
With the player, so goes the codecs in this case.

Sadly I saw this coming some years ago as ProRes was taking off.[/QUOTE]

That's not really correct. Codecs, wrappers and players are all very different things.

Many players will play movies in QT (or MXF or mp4 or other) wrappers as long as you have the codecs installed. That's a limitation on the player, not the wrapper or codec.

Even Resolve 12.3 requires QT so that it has the codecs.

I don't think that's true.

You can install most codecs without QT.

The only case I can think of where you might need QT is ProRes, and Avid and Resolve don't seem to need that on the windows side, anyway.

Otherwise these codecs will need to be licensed and bought or included in the other applications.

They often are. That's one of the reasons why pro editing software isn't free, it tends to include licensing of codecs that consumer software can't work with.
 
I recently installed Resolve 12.3 and the system checks it does before finishing showed a green check mark next to QT installed. I haven't tried it on a machine that doesn't have QT, that would be a better test.

I seriously doubt that Apple will give us a codec installer that will work with other players. Would be nice, but I doubt they will do that.
 
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