refocusedmedia
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It's already been done, if it hasn't been mentioned yet... Primer.
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Barry & co, why don't you use your ten grand to make a fan film or something? Or maybe something like that Mortal Kombat concept trailer?
Put $10,000 into something like that and you might land a much bigger investor with much more money for much less hassle.
I've gotta assume you pulled those numbers out of your butt, Brian. My 23 minute "professional-grade" short film cost over $50K to shoot, and that was paying people minimum wage so we could cover them with workman's comp. We also had TONS of donations to make that budget, and everyone above the line worked for free. Shot @ 3 locations, a mixed professional crew, etc. Professional grade by my definition includes a real color session with a professional, professional sound mix, and a professional editor.
Thousands of screenwriters get read every year because they have a "hook"
What "people"? Are you making a play for customers, or for investors? Or for an employer?The same thing applies to films: you have something that sounds and feels interesting to people and they will give it a chance. When they do, then you need to deliver, of course. But it all comes down to having an interesting product and marketing the hell out of it.
Generally speaking, if you don't catch someone's attention within 4-5 seconds, you never will. You need to give them a reason, immediately, to watch. What's your plan?Hype and buzz. Marketable concept. Good looking trailer. Intriguing backstory helps if you have one. If you've made the whole film by involving people around the world from the development stage to finished product, that helps. The key thing here is that when making an indie film, you must be creative and do something unique both in front of camera and on the marketing side of things. Do "just another indie film" and market it the traditional way and you WILL end up being just a face in the crowd.
Then you're setting yourself up to be a lifelong filmmaking hobbyist. Professionals get paid. If you don't make a living at it, you'll always be something else, making movies in your spare time when you can drum up the cash. And if you don't get people to pay to see what you make, then you'll never, ever make a living at it.And what an attitude. Films are all about "pay and continue"? I think it's more like this: I want my films to be seen by as many people as possible and those people want to be entertained by my film.
You keep going back and forth on what it is you're trying to do. Are you trying to bring in money on your film or are you trying to sell yourself? If you can't decide which is which, your marketing is going to be a mess. Before you can sell anything you have to decide what you're selling.Paranormal Activity, Blair Witch Project, Monsters, Star Wreck etc. did something right. That's why those films succeeded when others didn't. I don't give a damn about odds. And some aspiring filmmaker does, he/she's in the wrong business. If I gave a damn about odds, I might as well just give up. What are the odds to become a full-time filmmaker, whether the budget is 10k or 1M? What are the odds to make it big with your sub-10k film? What are the odds to...? Who cares, really? If I wanted to play it safe, I would've gone to law school.
Pulp, I said "nonsense" because you were misconstruing what people were saying. No one said anything about what specific kind of equipment people should use, etc., or that you "can't" do it if you don't use a high-end camera, or anything like that.
Brian, of course I'm speaking here as a producer, because it's the producers who will give you your shot if they think they can make money on you.
If you want to skip the producers altogether and go straight to the customers, then what I say is even more important. At least with a producer, you have a shot at them "seeing something" in you, polishing you up, and giving you a go -- but it's gotta be something they can make money on. Customers? They don't care about "shots" or "potential"; they want immediate results.
(And I'm not generally Simon Cowell-ish; if I were going to be like any of them, I'd be more like Randy Jackson. But even Jackson lays it down straight if pushed.)
The filmmaker's job is to make something great, not something that's profitable.
Oh, but the film business makes product, not art. It makes frisbees. If they happen to be really artistic and beautiful frisbees and still sell, then so much the better, but make no mistake -- it makes frisbees.And again, I think one person can wear both hats, but there needs to be a clear division between the two, otherwise you're just making a product, a thing to sell, a frisbee, you're not making anything of any merit or that has any real need to exist outside of personal greed -- in which case, there are a thousand ways to make a bunch of money that are infinitely easier and more stable than is making movies.
About screenplays, I have an example: Brian Koppelman. Finally got someone to read his not-so-commercial spec called Rounders. When that guy read it, he saw that it was a great product. Even if that script wouldn't have sold, Brian and his writing partner would've gotten paying gigs off it anyway. That's the point I'm trying to make. If you self-finance a short or a feature, you might not make awful lot of money off that particular project, you might just get your money back and that's it. But it can open you doors to gigs that do PAY you. And in that way, screenplays and completed films ARE similar. 99 guys might say NO when you try to get them to watch your film, but when someone finally says YES, you're golden. In this case, I'm talking about people who are in the biz.
Doesn't matter. Customers, people surfing the net, distribution companies, studios, Kanye West. People.
That's what I'm talking about, if you carefully read my posts. You need something that makes people want to watch your stuff. Example: One day a guy just went to see a producer at a Finnish production company. He had hundreds of tapes with him. He told the producer that he had documented the lives of his drug using friends for a couple of years and he thought it was a story worth telling. It became Reindeerspotting - Escape from Santaland and made it's money back and then some.
I seriously think that you can both make your film available for free AND make your money back and some profit on top of that. They can co-exist. But sure, I wouldn't do it for the rest of my life and yeah, I wouldn't do it with a film with REAL budget. But when you've used only your own money and less than 10k, I don't see a problem. I don't see how it dooms me to be a lifelong hobbyist. Maybe you don't understand or want to understand.
Do you seriously think that I'm that stupid? Who in their right mind would go to an investor and say "you'll lose your money, but hey, it's gonna be a great film"? If a real investor takes part in a project, it's very important that you can pay him back and make him some profit, because if you don't, your career is over. But when you're self-financing your sub-10k film, that goes out of the window. That "limitation" actually allows you to be more creative with your marketing, distribution, etc. And yeah, as I'm the only investor, I have no problem telling myself that "okay, I have X amount of money and I can afford to lose it. Now I'm going to make a film the best way I can, market the hell out of it, make it available to the widest audience possible and see where it takes me." Of course you want to make money off your self-financed film. But it's not the end of the world if it doesn't happen - especially if it brings you your next gig.
:grin:
Oh, these two things can't co-exist? So you need to decide before making a film whether you want to establish yourself as a filmmaker or just make crapload of money? You can't do both? Or maybe you're just scrolling through my posts, trying to find something, anything to pick on and turn to something negative?
Neill Blomkamp. Fede Alvarez. Ricardo de Montreuil. Carl Rinsch. Patrick Jean. Guys who made Star Wreck. They all had interesting ideas that they executed well. They all showed that they are "visionary" and "passionate". Oh and they let people watch their film for free. I guess those guys should just go back to where they came from or "nowhere".
If you dive into production of a film solely because you want to make your investors some money, your film is going to be a pile of crap and no one will want to pay for it -> you can't pay them back. When you have investors onboard, it's important to be able to pay them back, yes. But if that's the only reason you're making a film, you'll fail.
Thank you, Captain Obvious. I didn't say that anyone should give their films for free for the rest of their lives. I never talked about any investors other than the filmmaker him/herself. But if you're trying to say that someone shouldn't do films that feel personal to them, wow. I don't mean that you should do a film that's 9 hours long and it's about a guy who bangs his head against the wall for the whole duration. But it's not all about money. If it is, hey, let's just make porn, shall we? Small costs, huge profits, no need for "art".
Humans usually have two legs. Just in case someone didn't know that, right?
I never said that I would consider giving up in any circumstances. I simply said that if you're trying to make it in the film business as a director, writer, actor or whatever, you shouldn't think about the odds. Why? First of all, you can't calculate the odds. Some people have a better chance of doing it than some. Some people have 0% of doing it. If you start thinking about how big are the odds to make it, how big are the odds to get someone to see your film, how big are the odds to get your next gig, you're only gonna plant doubts in your mind. Don't overcalculate things, just do your best.
Wait, first you say that you don't understand why I talk about selling screenplays because "it doesn't apply to filmmaking" and then you want us to watch shows that have nothing to do with filmmaking just because you think it applies to filmmaking?
You misread everything I write, on purpose or not.
Treatments are fine, if they're amazing. :thumbsup:I probably missed it. Was this answered?
Perhaps -- but I've moved beyond the interest of some theoretical philosophical discussion or the implementation of someone's particular definition. I'd like to now get down to the actual doing.This pretty much concedes the point, though -- I don't think the question is "AMAZING considering the budget." It's just plain AMAZING which is on the table. Judged as a movie against all other movies regardless of budget, not as a micro-budget movie. A one-location flick puts a whole new level of doubt on that.
Like I said, if you want to do personal projects which are important to you, that's fine -- but no one's required to care about what you find personally meaningful. No one's required to recognize its brilliance. You really want to get someone's attention? Should be no surprise now -- make something they can sell. And they can sell only what people are willing to pay for.
If you want to be professional, you have to go where the money is. There's no other way to do it.
But what you're talking about isn't the filmmaker/artist's responsibility -- it's the responsibility of the producer (or producer hat).
Who said anyone had to make "art" in business?I cannot imagine anything more obscenely dull-witted than would be getting into filmmaking to make money. It's literally the worst reason I have ever heard of to do anything in the arts.
You as the filmmaker, writer, painter, musician need to do what it is you do. If you want to then put on a producer hat and mold what it is you do into something saleable, that's fine, even encouraged for the reasons you mentioned, but the raw data and motivation must come from a place other than $$$. Profiteering is the lowest common denominator in any form. People like that make it in porn as someone else mentioned. Artists make art, producers make money that sometimes trickles down to the artist. But if the artist and the producer are both out to only make money, who's making the art?