plainman007
Well-known member
Hi, Can someone tell me how to do camera match movement within 3ds max. Where we use the camera match utitlity to match the movement of a real world camera by recognising the white crosses or marks on the green screen. I know the principle on which it works. That is max uses certain points as trackers and uses the movement of that point in the video to judge in which way the camera is moving. Can someone tell me how to pick the points on the greenscreen. Despite what i try the order in which this is to be done is confusing me. Thanks in adv.