Any audio guys in SoCal need an apprentice?

bobafet1

Active member
I've worked on a few gigs already as a boom op and so I wanted to learn a bit more about location sound so that I know all about the biz. If anyone needs a boom op or an apprentice then give me a hollar please.

thanks,

Mike
 
Ok, I guess this might not be the best place to pose my previous question.

Can you guys recommend any other websites where location sound people visit or subscribe to?

Thanks,

MIke
 
I would second that.

It's hard to get an apprentice gig since the bigger shoots are going to be union and that isn't allowed (well it isn't in post anyway). But I bet there are tons of low budget films shot down there that are looking for extra (free) hands.
 
Yeah, you aren't going to get on a big union gig right away. You need to have a certain amount of hours to join the union as either a sound utility, boom operator, or sound mixer. There are lots of guys that work non-union on jwsound, and I know many of them. The problem is that you can't go in totally green, because then you kind of get more in the way then help, depending on the needs of the sound mixer. Some sound mixers rely heavily on their 3rd's, and some don't. The thing is, a really good 3rd is worth his weight in gold. One of my former co-workers from Coffey Sound has been working as a 3rd for several years now, and he is really good. He can trouble shoot everything. He can build things. Field repair cables. Pull out a boom if they need to do 2 booms on a scene. Everything. Consequently, he is ALWAYS working.

What really helped me was working at Coffey Sound for several years. See if a place like that (there are a couple of production sound audio dealers in L.A.) is hiring. That's where you will learn everything really quickly. Not only will you learn the gear, learn workflow, and everything else, but you will make contacts, and that is one of the most important things. I wouldn't have gotten to where I am today if I hadn't worked there. I made my post production contacts from there, and from there worked my way into video game sound design, and then now I'm at K-Tek.
 
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