Another Audio Question

Woodson

Well-known member
Ok,

Let's say I have a cut from a medium shot to a close up shot.
Now the medium shot has good sound, but when I cut to the close up shot, the audio becomes different in the dialogue, louder. Is there a way to tell so that it can match. Or is it just adjusting the volume of the close up shot to the medium shot?
 
Re: Another Audio Question

Not sure what your question is.

You can tell if one is louder than the other by listening and prefereably, checking your audio level meters (a.k.a. the mixer).
To make them the same, you need to adjust one or both of them to match.

Of course, you use an external microphone, the audio level does not change in regard to the camera position.

Gary
 
Re: Another Audio Question

I've seen a test of what I have so far on dvd, when some scenes from medium shots cut to the character's close up shot, you can tell that the sound is louder, or more upfront. Don't know how to explain it. It just doesn't match.
 
Re: Another Audio Question

Woodson, I think I know what you are talking about, although I dont have an answer for you. I've been hoping someone would ask because I dont know how to accurately phrase the question. I've seen some shots on here in the Grabs/Clips section a while back that had audio and the basic sound changed between his shots. I guess using a mixer or external mics would alleviate the problem, but seems there would be a way to fix it. (I'll do a search and see if his stuff is still posted and available)

Do you have a clip you could post?
 
Re: Another Audio Question

That click isn't opening for me.

But I think you know what I'm talking about. I don't have any clips posted on the internet, but I can render a short format clip of it and maybe send it some how but I'm pretty sure you know what I mean. There must be a way to fix this.
 
Re: Another Audio Question

Sometimes if the sound level isn't too far off you can use normalization and it will level out. If your sound levels are drastically different then volume is your only choice. If the difference your refering too is dynamic, the fullness of the sound due to mic distance then probably no help. One thing you can try if it is dynamics, is reduce the volume level of the "quiet mic" and then copy that track and lay it in twice. How much you reduce the volume of the sound track is no exact science, you'll just have to experiment.
 
Re: Another Audio Question

Right click the audio file, choose Properties, tick the "Normalize" box.
You can also export to Forge and normalize there, but Vegas does a great internal job.
Consider using an expander on the weak tracks, or using a bus to route all similar audio to, and use a compressor there.
 
Re: Another Audio Question

One way to do it, if I understand what you're wanting, is to move each the audio clips for the close up shots to it's own audio track, and then lower the volume for that track leaving the volume for the far away shots at 0db.

Another way to do it is to insert an audio volume envelope and add points lowering the volume for the close shots (or raising for the far away shots). The first option is the easiest, but the second gives you full control over the whole range of the clip.
 
Re: Another Audio Question

Rremember that each audio clip has a separate gain control as well, simply by moving the cursor to the top of the audio clip, letting the cursor become a hand, and then click/drag down.
 
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