A New M.O.- YouTube WANTS Less Hits... But A Longer Viewing Time.

groveChuck

U-matic Member
YouTube is getting smaller in a metric that used to mean everything: views.

Since December, views on YouTube have dropped 28%, and March views are only slightly above what they were a year ago, startling for a site accustomed to breakneck growth.
It's an intended consequence of the Google-owned site's shift from a video search engine filled with snack-size content to a full-fledged, couch-potato-optimized entertainment destination. At YouTube, the "view" is out and "engagement" is in.

After investing $100 million to create content channels, YouTube's focus has shifted from directing viewers to videos of skateboarding dogs to enticing them into longer, more engaging videos—the kind that are, not incidentally, more appealing to advertisers.

On March 15, YouTube altered its recommendation system to make the time spent with a video or channel a stronger indicator than a click in determining which videos to surface to a user.
"Our goal is we want users to watch more and click less," said Cristos Goodrow, a former Google search executive who joined YouTube as director of engineering a year ago. "This is better for users because it takes less clicking to get to the video you want to watch."

Like Google, YouTube is an empire built on clicks, and it has used them above all else as a proxy for popularity and -- in a sense -- quality. Over the years the site has gotten very good at using data about which videos were getting clicks, or views, to serve up recommendations and get users to click on another video.
Before the change, YouTube would track the length of views up to 30 seconds, primarily to make sure each click led to an actual view. Now it's tracking across longer timeframes to see if viewers watched two or three minutes of content.

It appears to be working. While views have dropped of late, the amount of minutes users spend watching YouTube has grown over the past year by 57% to more than 61 billion minutes in March 2012, according to ComScore. The average length of a video view has grown a full minute to four minutes in the past year. That's still a far cry from Hulu, which primarily shows network TV and has an average of 8.5 minutes per view.

There's a business reason at play. Longer viewing means more opportunity to show viewers ads, either through strings of videos that play automatically with ads in between or longer videos with TV-like breaks. And engaged viewers are also thought to be in a more receptive mind-set for brand advertising, the biggest tranche of ad dollars untapped by YouTube.
Brand advertisers are more concerned with notions such as engagement than they are by traditional web-based direct-response metrics such as clicks, said Eli Goodman, media evangelist at ComScore. "The effectiveness of advertising is enhanced when someone is in an engaged state."

YouTube is also experimenting with more technology to decide when to show a user a video ad. Previously, that had been about once every seven minutes. Now, YouTube is using hundreds of variables to determine whether or not a viewer is engaged with a channel and likely to stick with it.

This, too, caused a bit of hand-wringing because it meant some YouTube users deemed not fully engaged wouldn't see any ads at all. "There were some internal struggles; some people were concerned that there were people we were never going to show ads to," said YouTube group product manager Phil Farhi. Google sites, including YouTube, showed an average of 17 video ads to viewers in March, compared with more than 50 shown by Hulu to its users.

YouTube also tracks what happens after an ad is shown. Did the viewer click away? If so, YouTube will try a different approach.

More: http://adage.com/article/digital/yo...=adagehttp://www.zgc.com/s/p/mtf-mtconef.html
 
Makes sense. YT has always been a money sucking black hole and this is just another step towards being able to better monetize their content.


-Andrew
 
If I see a leading ad I click away. 2% of the time I don't IF I know it's worth it. I do not watch pre-sponsored videos as a rule. It's insulting in a way.
 
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Oddly enough, YouTube has this habit lately of not fully downloading videos... as in, I can't just hit pause quick and wait for the whole thing to download completely before playing through. It'll just pause download about 1/3 through or so until I play to about that point.

Perhaps it's to save bandwidth?
 
Well... if there was enough cash in it for the content producers, this could be a good trend for makers of web TV series or even independent films eventually. When/if you could get people to actually watch 100 minutes or 120 minutes of video.

If I could make a feature film, upload it to YouTube, and get enough people to watch it and get enough money from the ad revenues myself to make creating the feature film worthwhile, that would be good, right?

Of course, getting THAT kind of money out of YouTube...
 
If I see a leading ad I click away. 2% of the time I don't IF I know it's worth it. I do not watch pre-sponsored videos as a rule. It's insulting in a way.

The ones that piss me off are adverts in front of trailers, an ad in front of another ad!
 
Well... if there was enough cash in it for the content producers, this could be a good trend for makers of web TV series or even independent films eventually. When/if you could get people to actually watch 100 minutes or 120 minutes of video.

If I could make a feature film, upload it to YouTube, and get enough people to watch it and get enough money from the ad revenues myself to make creating the feature film worthwhile, that would be good, right?

Of course, getting THAT kind of money out of YouTube...

I really would like to do a series. BlipTV has a pretty good scheme, 50/50 on pre-roll, post-roll and pop up lower third stuff. They also stream to Roku. For me that's the difference. I think, like Hulu + you have to stream to people's TV, then it becomes worth so much more to me. For some reason, and it could be a Roku Channel restriction, they don't run the ads when they stream.

I used the Roku SDK to build rendezvouz authentication for a company streaming educational video. I think for it to work for a web series service you've got to get on the other ones. Wii, Xbox, and Playstation. Roku was pretty straight forward. How hard could the other ones be?
 
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If I see a leading ad I click away. 2% of the time I don't IF I know it's worth it. I do not watch pre-sponsored videos as a rule. It's insulting in a way.
If it gives me the option of skipping the ad in 5 seconds I'll do that, but yeah, I'm not keen on watching a 30 sec ad in front of 60sec parody video. Things like that are all about spontaneity and the ad up front just kills it.
 
If I see a leading ad I click away. 2% of the time I don't IF I know it's worth it. I do not watch pre-sponsored videos as a rule. It's insulting in a way.

I get it, but that seems odd. For the most part, the content creator has no choice whether / when an ad is served. They can generate revenue from it, so you are taking money out of the pockets of the channel owners (if partnered). That reduces the ability of independent film and content creators to generate cash from their work. Wouldn't that be something we would want to support, especially when it costs us "nothing"?

If there is an ad I don't care to watch I alt+tab and come back when it is done. I don't see the point of clicking on a video that you wanted to watch for free and being annoyed when an ad is served.

This sounds snarkier than I intended. I mean it more as youtube navel gazing vs. a criticism.
 
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