A couple of questions

i'm working on an image in photoshop that is being used in a moving logo., i'm trying to make lines look more detailed using the brush tools , at 100% they look decent - no pixelation or blurry edges, however i'm wondering if this were to be print to film and shown on a theatre screen would there be any distortion since it's being magnified? if so how bad would it be?

question two) i want to add some motion graphics to this logo once i finish the beta video in premiere, however i'm clueless as to how to go about it, i'm looking for something along the lines of light beams burning letters into the screen

any easy way of doing this my photoshop skills are limited don't even ask about my ae skills...

any help is appreciated'
kris
 
Re: A couple of questions

Actually, if your concerned about your artwork looking pixelated when magnified, you may be better off using adobe illustrator.

Aftereffects can preserve the vectored lines from AI files regardless of their resolution, and process _much_ faster than high rez PS files.

Ethan
 
Re: A couple of questions

thanks for replying! i actually just finished two days of learning and redrawing this picture i made the other post about in adobe illustrator., i saved it as a gif., somehow i found the patients to figure out how to trace over lines and copy into a new project....and i think i love illustrator now

i'm thinking of doing most of my storyboarding in it from now on...haha

my final step for this logo is to make the scrolling text., still not to sure i'm going to venture into titles in premeire 6 tonight if i can., any suggestions ethan?
 
Re: A couple of questions

The built in titling system in Premier is horrendous... and in my opinion isn't a whole lot better in Premier Pro 7.

Quick titles in Sony Vegas are a snap, and if you haven't tried Vegas, do yourself a _huge_ favor and download the demo, you can thank me later :)

For hardcore, well polished titles, you cant beat Aftereffects. Create your title comp without a background, and export your animation with an alpha-channel ( using the QT png codec, or Huffy YUV avi codec with alpha turned on) then import into your NLE. Or conversely, you could import your underlying footage into AE and render your final output to DV etc. from there.

Ethan
 
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