3D shooting tips??

gshort

Active member
Hi all, I have been asked to make a short 3D edit for the camera shop I work at, using the Panny 3D lens adapter on a consumer pannasonic cam (3D ready). I have never shot any kind of 3D before so I have no idea how different I need to think! Am I right in thinking that I should attempt to have as much distance as possible between fore and background? Should I hve a shallow DOF or deep? In terms of composition, should I be composing my shots any differently? I want the 3D effect to be as obvious and '3D' as possible. Also will I assume that Final Cut Pro will have no problem editing the 3D footage? Delivery format will, for now, be back to SD card and played through the camera into a Sony 3D TV.
Any shooting tips or advice would be greatly appreciated!
Thanks in advance
 
1) everything must be in focus, from front to back, or if by any chance you need to use DOF, make sure the eye sticks to the subect. (small sensor is an advantage here)
2) shoot 24p if you can, MVC bluray is 24p only, so any other frame rate will ask for frame rate conversion, and that is not something you want in 3D.
if you do not plan to use MVC blu ray , you can use 30p or even 60p and SbS (side by side).
2) never keep the camera fixed. Always use a slow movement (sliding camera on a rail is the best, at worst , use pan).
3) avoid objects on the border of the screen, it is a call for 3D violation (objects that are visible on one camera, not on the other)
Same rule also apply for objects bigger than screen, avoid big objects to fill the screen. Shoot larger, you could eventually crop after if needed.
4) keep subject distant from the camera, 3D is not very friendly with very close view. Test with you camera what is the shortest distance available.
5) Do not cut your take too short. A 2D shot can be as short as half a second and still works, 3D shots needs to be much longer (minimum is 4 sec)
6) try to monitor what you get, popping out object are obsolete gimmick form the 80's.
7) use you camera at horizontal level, 3D does not support slanted or rolling camera very well.
alway use your camera on a tripod and me sure the bubble level is correctly set.
8) bright objects in the background are great, always try to have a good light on the background.
9) use lenses that keep subject "flat" and natural , meaning always use the longest focal you can (avoiding wide angle shots). If you can step back camera and use a 50mm instead a 28, do it (but keep in mind that if you want all in focus, you need to keep balance with DOF too....)
on video camera, this is usually not a problem since you have to leave the camera at its widest position.
 
Last edited:
Thanks for the tips. I have a feeling this shoot may turn into something of a nightmare!!

Are there any specific things I need to do/avoid in post?? Is the workflow the same as with 2D footage?
 
Last edited:
Back
Top