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To really add life to the model, you'll want to have a way to simulate muscles moving beneath the fur and skin, as will as a chest that expands and contracts as it breaths. Not to mention all the subtle nuances of the animal. Can it be done? Yes. Can you do it? I don't know. I wish you the best though
One might be so bold as to say, that if you could pull this off by yourself, your should be fully booked very soon.... yes, there are 3D generalists, but you might see their finished product differs from production houses where the animation goes through a lot of different people who are good at that particular thing... fx. one is good at modelling, one is good at rigging, one is good at animation, one is good at texturing and one might even be good at fur specifically before you reach the guy who is good at lighting and rendering.
So yes and no, it can be quite time consuming and difficult, or you could end up saying; "I'm able to do this..." and then go with it, but I would assume that the one man band will end up with one of two things; A. a dog that doesn't look completely realistic, or B. a dog that does look realistic but took several weeks/months for you to get right.