"Corrado" - A production blog

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Cool thanks

I guess what I mean is
out of 250k i'm setting 80k for actors
that leaves 170k
I've been told to shoot in on the RED, that way if it has good potential, and is at 4k a distributor might want to pay for the transfer to put in in theaters for a few days to see how it performs.
What are your views on that?

should I leave some certain money such as equipment insurance, what came up in Corrado that ran you extra unexpected cash?
 
Here are the first 12 pages of Corrado.

What's interesting is that we didn't really shoot the opening sequence like this, then we shot the diner scene almost verbatim. After that the Massage parlor scene was substantially changed, and finally the cemetery scene was verbatim.

Enjoy, but let me know what you think.
 

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Adam,

After editing a feature with Vegas, would you still recommend it? I'm thinking of switching from premiere.


No - the editing system itself is fine, but Vegas does not export .omf files, and you have about a 50/50 chance of getting a .aaf file to export properly. My Post Audio guy is up in arms....he uses protools and we are still figuring out a way to get him the material in a way he can understand. It's been a nightmare.

Also, I could not export a quicktime .mov in the exact format my post house needed and it's cost me about $2K extra to rerender so they can understand it.

Overall good editor, very poor connectivity to industry standard softrware that post houses use.
 
WWWOOOWWW...Exceptionally entertaining...Very well writen, organic humor. It becomes crystal clear why the actors jumped on board with you.

If you can write like this then your fate is sealed. You have a nice structure and tone going, it really moves without being stressed, the dialogue is so much fun and memorable, and you really gave the actors space for behavior which is always nice.



Dogday.
 
on those 10 pages

on those 10 pages

Those 10 pages were really entertaining, they really flew by, which is great.
Dialogue is interesting. Corrado sounds pretty cool
Those little twists you add to those cliches work like a charm

If you could answer my previous question, that'd be awesome!

Charlie.
 
Cool thanks

I guess what I mean is
out of 250k i'm setting 80k for actors
that leaves 170k
I've been told to shoot in on the RED, that way if it has good potential, and is at 4k a distributor might want to pay for the transfer to put in in theaters for a few days to see how it performs.
What are your views on that?

should I leave some certain money such as equipment insurance, what came up in Corrado that ran you extra unexpected cash?


Shooting on RED would be well worth it, but the camera doesn't much matter at this point. The HVX did pretty well and looks great. We can film out no problem if we had to....the footage looks magnificent at 1920x1080 and holds up well.

Insurance should run you about $12K for a movie that size. Unexpected cash was everywhere.....it's all in the thread.
 
No - the editing system itself is fine, but Vegas does not export .omf files, and you have about a 50/50 chance of getting a .aaf file to export properly. My Post Audio guy is up in arms....he uses protools and we are still figuring out a way to get him the material in a way he can understand. It's been a nightmare.

Also, I could not export a quicktime .mov in the exact format my post house needed and it's cost me about $2K extra to rerender so they can understand it.

Overall good editor, very poor connectivity to industry standard softrware that post houses use.


Yeah, I've been editing a feature on the low end Avid... and even though it's the lower end inexpensive Avid it still supports all the "standard files" for the post house we're working with.

Vegas, Premiere, etc. are good editors, but the problem comes when dealing with higher end outputs and such.

If you edit Avid or FCP you're golden as those two systems can pretty much give a post house (sound, color, etc) everything they need.
 
Thanks for posting the 12 pages Adam, i been dying to read this and you gave just enought to wet the appetite.

I will say you started off with a bang, you didnt have any slow build up thats for sure. I like the beginning very much, and the story flowed very smoothly.

I must say i was concerned about it being predictable and cheesy coming in, and was even slightly concerned after the first 2 pages (even though i liked the first two pages)

But the dialogue was good and i loved the play on cliche with the guitar scene. And you got me curious about this Corrado guy which is always a great thing to do in the first 12 pages, get the audience interested in your characters especially the main one.

Overall i must say it is an excellent first 12 pages or i should say an excellent intro to your film.

I cant wait to see this film, and i cant wait to read the rest of this script.

Thanks again for posting this snippet though.

I do have a question, how close to the script did you keep and how much variation did you have? was there alot of improv or alterations made on the fly or were you pretty faithful to the script?
 
I've been so screwed by Vegas's connectivity on this project that it has overshadowed Vegas as a competent NLE. It is in fact a powerful NLE, but I am dumbfounded as to why they restrict the connectivity so.
 
Shooting on RED would be well worth it, but the camera doesn't much matter at this point. The HVX did pretty well and looks great. We can film out no problem if we had to....the footage looks magnificent at 1920x1080 and holds up well.

Yep, the type of camera is starting to be nothing more than simply just another choice. The first HDV to film print I saw was the HD100 and it looked fab. The HVX is doing DVCPro HD so no doubt the image quality will be there. Crank 2 or "Cr2nk" is being shot on XL-H1s. Even the HV20 can do uncompressed out. When it comes to technology the playing field is pretty even. Everyone and their momma can do a decent film out now. So what it boils down to now are the names and actual talent.

I've been so screwed by Vegas's connectivity on this project that it has overshadowed Vegas as a competent NLE. It is in fact a powerful NLE, but I am dumbfounded as to why they restrict the connectivity so.

Vegas is a Sony product right? There's your answer.

-Nate
 
I do have a question, how close to the script did you keep and how much variation did you have? was there alot of improv or alterations made on the fly or were you pretty faithful to the script?


Overall fairly close to the script, th guitar scene was changed substantially for the better, and there was quite a bit of improv, but overall very close.
 
No - the editing system itself is fine, but Vegas does not export .omf files, and you have about a 50/50 chance of getting a .aaf file to export properly. My Post Audio guy is up in arms....he uses protools and we are still figuring out a way to get him the material in a way he can understand. It's been a nightmare.

Also, I could not export a quicktime .mov in the exact format my post house needed and it's cost me about $2K extra to rerender so they can understand it.

Overall good editor, very poor connectivity to industry standard softrware that post houses use.


Have your audio guy use Vegas, it's audio power is decent. He will be plesantly surprised.
 
Cool thanks

I guess what I mean is
out of 250k i'm setting 80k for actors
that leaves 170k
I've been told to shoot in on the RED, that way if it has good potential, and is at 4k a distributor might want to pay for the transfer to put in in theaters for a few days to see how it performs.
What are your views on that?

should I leave some certain money such as equipment insurance, what came up in Corrado that ran you extra unexpected cash?


Charlie, you're talking about a pretty large sum of money. If you're serious about putting it up there, I would HIGHLY, HIGHLY, HIGHLY recommend that you find a fairly experienced producer to handle these questions for you. Otherwise you run a tremendous risk of simply wasting all the money, and also of driving yourself mad!
 
Vegas Supported File Formats
Opens: AA3, AAC, AAF, AIF, ASF, AU, AVI, BMP, BWF, CDA, DIG, DLX, DV, FLAC, GIF, IVC, JPG, M2T, M2TS, MTS, MOV, Sony MXF, MP3, MP4, M4A, MPEG-1 and MPEG-2 video, MPEG-4, OGG, OMA, PCA, PNG, PSD, QT, SFA, SND, SWF,* TIFF, TGA, TS, VOX, W64, WAV, WMA, WMV
Saves: AA3, AC3, AIF, ATRAC, AVC, AVI, FLAC, MOV, MP3, MPEG-1 and MPEG-2 video, MPEG-4, M2T, M2TS, Sony MXF, OGG, PCA, RM, W64, WAV, WMA, WMV

Looks like Vegas can handle quite a few formats including MOV AIFF WAV..., maybe something else is going on. Looks like you can save your audio tracks as .WAV files. ProTools should import those.
 
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