Can Scanner
Well-known member
My first feature, Remote Control Grandpa, was produced for $15,000 in 2005/2006. I shot it with a DVX100A (24pa 16:9), edited it on Premiere Pro 1.5.1 and After Effects 6.5 Pro, and authored the DVD with Encore 1.5. It's now available for sale on www.filmbaby.com
My father Rick, and our friend and fellow commercial producer Brad set off to write the screenplay in August 2005. We had a polished final draft a few months later, and shooting started on December 17th of that year. Most of our cast and crew had school or work, so we shot when we could. I had a 9-5, and after a month of shooting (mostly weekends, some nights), we knew the movie would never get finished unless I quit. So I did! It was a big risk, but I took Napoleon Hill's advice- burn all bridges behind you in your quest to reach your goal. And by golly, we reached it! (I've been happily freelancing ever since, so it really worked out!)
Shooting and post took about 9 months (and we aptly referred to the movie as "our baby"). We used 32 miniDV tapes, and only had one instance of dropout (which was fixed in AE). Since we were basically doing all the editing in between the sparse shooting schedule, the movie was pretty much done by the time we wrapped. I don't recommend this- one reason being the hair-growth situation.
All the audio was recorded with a shotgun (on a homemade boom pole). We never had to loop afterwards- almost all the audio was sweetened with audition.
We kept the lighting as natural as possible, using a dual-500 watt light from a hardware store. A good portion of the movie involves the main character Forest in his dark room playing videogames. I wanted to use a 500 watt light to simulate the TV screen, but it was too bright to look at, so we used a 250. I shot with a 1/24th shutter for many scenes, which makes for a nice rich, vibrant look, but not too crisp. A good lesson learned- use more light! (Except in the case of the "TV" light. Maybe if the actor wore shaded contact lenses?)
Once it was in the can, we started shopping it around. We pursued several indie-friendly distribution places, and got a few nibbles, but... no one bit. We submitted to several festivals, and got accepted to a couple small ones, but pulled out when we learned about Sundance favoring the "premiere." SIGH. (We didn't get in to Sundance.)
Through a friend-of-a-friend connection, we were able to hook up with a big time Hollywood director. We worked with him for awhile, and he was a great help. He took us in a slightly different direction though- revising the script to accommodate a $30,000,000 budget. So we added car chases, huge crowd scenes, a dream sequence with a mansion decked out with big screen tvs and CG characters, and a helicopter crashing into a water tower. It's still a work in progress, and I'd love to keep working on it. It could work out similarly to Sam Raimi's Evil Dead 1 and 2, and Rodriguez' El Mariachi and Desperado.
After about a year of shopping it around, we decided to self-distribute.
I don't want to think we gave up on the festival circuit, getting a deal with a distributer, releasing it theatrically, on cable, overseas, etc. I think this really is the best thing for it, and I'm having fun getting it out there on my own.
I love having total creative control over everything, and we make a big chunk of each copy we sell. Going through DiscMakers and FilmBaby was a blessing- DM makes the retail-ready packages, we send them to FilmBaby, and FB sells them, cutting us a check every monday, and only keeping $4. We're selling it for $18.99, so we make $15 from every copy. Nice!
With this system, we can sit on it the rest of our lives and always make money on it. (Fingers crossed.) Of course, the more we put into it, advertising and PR and such, the more we'll get out of it.
I'm still intimidated by the business end of things. I'm a creative guy, not a smooth-talking salesman! Sometimes I think the only part of my brain that works is the left side. (Or is it the right?) I kept reading about the film fest game- how expensive it can be, assembling all the promo materials, and flying out to the fest and crashing parties and networking and interviews and on and on... UGH! I just want to make movies! It wasn't so much about the money as it was getting our movie out there for the world. We didn't have the money to do the festival thing, but since FilmBaby is non-exclusive, who knows? Maybe we'll get around to it. Since the movie's so topical though (there's a war theme), we really wanted it to be available now.
Anyway! I had a blast making this movie. It was probably the biggest, most significant event of my life. I made a lot of friends and great contacts during production. It was a completely rewarding, totally exhilarating roller coaster ride.
The biggest lessons I learned were: obtaining chain of title and music clearance.
There are a lot of posters and t-shirt logos and food companies in the movie. Never shown in a derogatory way, but we learned afterwards that this can be a dealbreaker with a distributor or festival.
List of things to nail in the next feature:
1.Name actor(s)
2.Chain of title (all those posters in the background? logos on shirts? that can of coke? yeah, they can screw you.)
3.Production insurance
4.M&E (I learned about this in a sticky on this site, good stuff!) Music and Effects track, for dubbing other languages.
5.Shoot in HD.
6.Have a target audience in mind.
Click here to pick a trailer, in either QT or WMV formats. (Some coarse language, not work safe!)
Any questions or comments will be greatly appreciated! This site was a great boon for me when I was making this movie! (Jarred and dvxuser are both in the credits.)
My father Rick, and our friend and fellow commercial producer Brad set off to write the screenplay in August 2005. We had a polished final draft a few months later, and shooting started on December 17th of that year. Most of our cast and crew had school or work, so we shot when we could. I had a 9-5, and after a month of shooting (mostly weekends, some nights), we knew the movie would never get finished unless I quit. So I did! It was a big risk, but I took Napoleon Hill's advice- burn all bridges behind you in your quest to reach your goal. And by golly, we reached it! (I've been happily freelancing ever since, so it really worked out!)
Shooting and post took about 9 months (and we aptly referred to the movie as "our baby"). We used 32 miniDV tapes, and only had one instance of dropout (which was fixed in AE). Since we were basically doing all the editing in between the sparse shooting schedule, the movie was pretty much done by the time we wrapped. I don't recommend this- one reason being the hair-growth situation.
All the audio was recorded with a shotgun (on a homemade boom pole). We never had to loop afterwards- almost all the audio was sweetened with audition.
We kept the lighting as natural as possible, using a dual-500 watt light from a hardware store. A good portion of the movie involves the main character Forest in his dark room playing videogames. I wanted to use a 500 watt light to simulate the TV screen, but it was too bright to look at, so we used a 250. I shot with a 1/24th shutter for many scenes, which makes for a nice rich, vibrant look, but not too crisp. A good lesson learned- use more light! (Except in the case of the "TV" light. Maybe if the actor wore shaded contact lenses?)
Once it was in the can, we started shopping it around. We pursued several indie-friendly distribution places, and got a few nibbles, but... no one bit. We submitted to several festivals, and got accepted to a couple small ones, but pulled out when we learned about Sundance favoring the "premiere." SIGH. (We didn't get in to Sundance.)
Through a friend-of-a-friend connection, we were able to hook up with a big time Hollywood director. We worked with him for awhile, and he was a great help. He took us in a slightly different direction though- revising the script to accommodate a $30,000,000 budget. So we added car chases, huge crowd scenes, a dream sequence with a mansion decked out with big screen tvs and CG characters, and a helicopter crashing into a water tower. It's still a work in progress, and I'd love to keep working on it. It could work out similarly to Sam Raimi's Evil Dead 1 and 2, and Rodriguez' El Mariachi and Desperado.
After about a year of shopping it around, we decided to self-distribute.
I don't want to think we gave up on the festival circuit, getting a deal with a distributer, releasing it theatrically, on cable, overseas, etc. I think this really is the best thing for it, and I'm having fun getting it out there on my own.
I love having total creative control over everything, and we make a big chunk of each copy we sell. Going through DiscMakers and FilmBaby was a blessing- DM makes the retail-ready packages, we send them to FilmBaby, and FB sells them, cutting us a check every monday, and only keeping $4. We're selling it for $18.99, so we make $15 from every copy. Nice!
With this system, we can sit on it the rest of our lives and always make money on it. (Fingers crossed.) Of course, the more we put into it, advertising and PR and such, the more we'll get out of it.
I'm still intimidated by the business end of things. I'm a creative guy, not a smooth-talking salesman! Sometimes I think the only part of my brain that works is the left side. (Or is it the right?) I kept reading about the film fest game- how expensive it can be, assembling all the promo materials, and flying out to the fest and crashing parties and networking and interviews and on and on... UGH! I just want to make movies! It wasn't so much about the money as it was getting our movie out there for the world. We didn't have the money to do the festival thing, but since FilmBaby is non-exclusive, who knows? Maybe we'll get around to it. Since the movie's so topical though (there's a war theme), we really wanted it to be available now.
Anyway! I had a blast making this movie. It was probably the biggest, most significant event of my life. I made a lot of friends and great contacts during production. It was a completely rewarding, totally exhilarating roller coaster ride.
The biggest lessons I learned were: obtaining chain of title and music clearance.
There are a lot of posters and t-shirt logos and food companies in the movie. Never shown in a derogatory way, but we learned afterwards that this can be a dealbreaker with a distributor or festival.
List of things to nail in the next feature:
1.Name actor(s)
2.Chain of title (all those posters in the background? logos on shirts? that can of coke? yeah, they can screw you.)
3.Production insurance
4.M&E (I learned about this in a sticky on this site, good stuff!) Music and Effects track, for dubbing other languages.
5.Shoot in HD.
6.Have a target audience in mind.
Click here to pick a trailer, in either QT or WMV formats. (Some coarse language, not work safe!)
Any questions or comments will be greatly appreciated! This site was a great boon for me when I was making this movie! (Jarred and dvxuser are both in the credits.)
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