Slimothy-Blaine-khmuse -Thou Shalt Not-

tommyinla said:
Wow, cool! Did you guys run the flourescent lights at all or just leave them off?
No flourescents. khmuse probably just about had a heart attack at the thought. We removed them when the same switch ran other things, otherwise, we just turned them off.
 
Blaine said:
khmuse probably just about had a heart attack at the thought.

lol... Did you guys just leave them out of the framing? I was just wondering if flourescents had the same problems with video as they did with film...
 
Here are a few image caps from the dailies. These are raw camera files, no color correction applied. I will post information on the lighting setups at a later time.







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Brandon Rice said:
Did you guys use any kind of lens adapter? I see a slight grain on the images.

If by "...lens adapter" you are referring to a focus screen projection device (mini35, etc), the answer is no. This project was shoot with an anamorphic equipped dvx and a number of in camera setup choices. The grain is somewhat exaggerated by the fact that the posts are .jpgs and suffer a bit compared to the original image sequence.

This was a very fast moving set mandated by the limited time we had access to the location. I was very pleased that we used all professional actors, they made the entire project a true pleasure.

After the first evening of shooting and with the aid of our 1st A/D (who has a ton of experience doing script coverage for major studios), we changed the strategy a bit and I was able to reduce the number of setups and increase our page coverage on the second night. At just about 5 AM on day two at our first location, photography came to an abrupt stop when our genny ran out of fuel (for the third time) and we had depleted our on location reserves. It was too late to get another fuel run, so we stopped a bit short on the coverage for the last scene.

Our third day (first daylight hours shooting) was only hindered by the accumulated lack of sleep (about 6 hours in the previous 48 for me) but our talent that day made the experience very tolerable by being a real trouper (closed set due to content) by being very professional and a genuine great person to work with.

Just got back this evening from a meeting with the writer/producer and turned over my first cut along with my EDL to by passed along to the director tomorrow. Scoring, sound design, and ADR will begin later this week.

All in all, a challenging yet very enjoyable experience.

My warmest thanks to cast and crew.
 
great shots Kevin, man i got excited just seeing them. the actors look good. i see what you mean Blaine about Miko,he looks good with the grunge.
 
Cool. It sounds a lot how our set ran a few months ago. Extremely fast, but when you work with great talent... it makes it so much easier. I hear ya. :) Looking forward to the picture.
 
kimko said:
great shots Kevin, man i got excited just seeing them. the actors look good. i see what you mean Blaine about Miko,he looks good with the grunge.

I gotta agree, he looked perfect and really nailed the performance.

Here are a couple of grabs that feature Miko.

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Thanks for all the great grabs, Kevin. I am sure all the actors are going to be ecstatic when they see how you captured their performances.

Kevin really knows his stuff. He came prepared and along with Tim (director) and David Chien (1st AD), they were able to take the story from paper and give it life. We're running just a tad long right now, but after we tighten things up we're going to be just fine.

I cannot say enough about our cast. What a bunch of pros. And the crew pulled together to overcome all the difficulties that invariably crop up.

It's great, knowing we've got the pictures we need to make a movie.
 
g0ldenb0y55 said:
Grabs look great! I did notice that they looked a little stretched vertically. Is it just me?

They are stretched if viewed with a square pixel aspect ratio. The correct PAR for this is 1.2:1. I will repost these images with the PAR attribute removed, should be fine on all viewers then.
 
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Tim's got the footage along with Kevin's first cut and EDL list. He's currently in the process of getting a cut ready for Sid so he can get the soundtrack done. Still got a lot of work to do but I'm very happy with the first cut.

We should have a poster up in two or three days thanks to Dave Concannon.
 
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