Trailer for DEADLANDS: The Rising

DjfunkmasterG

Active member
This is the trailer for my feature length Zombie Action Horror piece DEADLANDS. The film was shot using a DVX100 (90%) and 10% other cameras. THe clip has a running time of 1:53 seconds, and the final film will be MPAA rated (We requested NC-17 to avoid cuts)

The budget: Originally started out at $2500, then was raised to $10,000 so we could reshoot some footage, and add new sequences. The final $10K doesn't include cost of equipment.

Locations: Shot entirely in Gaithersburg, Baltimore, Hanover and Pasadena, MD

Take a look and post some feedback

http://www.playingwithdeadthings.com/DEADLANDSTEASER.html
 
Looks like you have something good going on here, but there are some things bothering me. The framing isn't always 100%, and there is some extremely grainy and unsharp stuff going on in the trailer. Many of the shots were very flat, washed out colors and grayish blacks (can it be the compression?)

I'd love to see some full rez grabs. :)
 
The grainy footage (Girl in car on Cell) was from an early shoot in 2005 that someone shot using a Canon Optura. I was very naive when it came to filmmaking and trusted someone about the use of their camera for the shot, when I should have used my GL1. Most of the other shots are from a DVX100 because my GL1 died and I had to replace it. Since starting this project in 2005 I have learned quite a bit about cameras and lighting.

The framing was my fault... At the time I was trying to do a 2.35:1 mask and was fiddling around with numbers when I originally exorted the trailer it looked fine in a small window, but blown up you could easily see the errors. I have sinced fixed this in the film, but I haven't re-cut a new trailer.

The washed out look was my choice. There are some sharp scenes and washed out scenes. I am not big into heavy color, so I decrease saturation by 40-70% depending on the previous frame. Even in 24P mode DVX100 still has a very video look, and I find by decreasing the saturation I am able to enjoy the project more and more.

Some scenes had zero lighting, an issue that cost us time and money, but that is a whole other argument, and the problem was fixed on subsequent shoots. The current DP made sure the scenes were lit properly so 90% of the film (which is DVX based) is lit, some slightly under, or slightly over, but it is exposed to where the definition of the image is there. For older footage, shot on previous cameras, I did not have the luxury of re-filming those scenes, and A majority of them were dropped (except for the girls on the cell phone).

The color correction is not complete yet... We are scheduling that for 1st week in august so we can meet the RIFF Deadling and NYC Horror Fest Deadline. I just finished the last of the VFX last night.
 
Worked for me...

The trailer just looks average but it sounds like the real thing is better.
 
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